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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-25-2012, 03:04 PM
Buchon Buchon is offline
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Join Date: Apr 2011
Posts: 437
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This whole thing of Reds and Blues and the sides are getting my nerves

I´m a happy camper single-player of awesome historical custom missions made by the community mostly.

I don't care about Reds and Blues as I don't play online but I care about historical accuracy.

The B6 Spitfire graph (for example) is showing a really accurate performance line, Knowing a few things as the problems of the FM at high altitudes, the boost is not modeled well into the game (but will be later), and that it´s 87 octanes (obviously).

That´s pretty good results.

In fact is the most accurate performance line in-game now, because there planes with real problems there, the 109 performance line is a roller coaster compared to this for example.

But you guys are arguing and twisting this over for Red or blue sake ? really ?

Also ... conspiracy theory ? really ??!!

Get a grip for everyone's sake pls.


This is a really good post, providing performance data for historical sake, watch and learn :

Quote:
Originally Posted by klem View Post
BlackSix

This page gives sea level to 29,000 feet figures for the Spitfire with Merlin III @ 6.25lbs boost:
http://www.spitfireperformance.com/spit1vrs109e.html
and this gives it for the Hurricane:
http://www.wwiiaircraftperformance.o...rricane-I.html

I've placed your Patch Data on top of these and projected the sea level speeds (see attached) and both are looking too slow from sea level to 20k and 16k respectively. At sea level the Spitfire is looking to be 255mph instead of 283mph (28mph slow) and the Hurricane 240mph instead of 262mph (22mph slow).

Can you please confirm that the patch FM is still being adjusted to RL data (or that it will be)?

Last edited by Buchon; 04-25-2012 at 03:45 PM.
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