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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-25-2012, 02:25 PM
Sven Sven is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by Kurfürst View Post
For comparison, the actual flight test (note the two lines, the bold one is the speed measured with the engine slightly down on power by about 50-60 PS, the thinner line is the measured performance re-calculated for nominal engine output guaranteed by engine manufacturer)

This has been achieved with 1.33/1.35 ata, which is our firewalled throttle setting in the game, without resorting to the 1-min WEP.
Would you say that with the data from that flight test that ~500 kmh could be achieved on the deck for a longer period of time in the BF109E without risking overheating ( which would happen only with emergency power of the 1-min WEP? ). And is there a graph which shows us the maximum speed when the BF109E is using the 1-min WEP?

It seems the devs think that ~500 kmh on the deck ( 0m ) can only be achieved with use of this 1 min WEP, which is not what your German Data speed graph lets us believe, Kurfurst's 1.33/1.35 ATA versus 1C's WEP 1.4 ATA to achieve 500. Quite a difference in terms of aircraft modelling.

One last thing, is this also a 'firewalled throttle without WEP' graph?



About the new Spitfire speed data, I don't want to see the SpitII replacing the Spit I on the servers, this should not be the solution. Dev team should look at 100 Octane SpitI speed figures which confirms that both the BF109E and SpitfireIa, if correctly modeled, are very close in terms of speed.

Last edited by Sven; 04-25-2012 at 03:04 PM.
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