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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 05-07-2008, 10:20 PM
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ElAurens ElAurens is offline
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Thanks Ivan!!!

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  #22  
Old 05-07-2008, 11:14 PM
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proton45 proton45 is offline
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the sad thing is that this message actually dose makes me feel better...
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  #23  
Old 05-08-2008, 01:06 AM
dflion dflion is offline
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Thumbs up Just FYI, SOW is not dead

Thanks crazyivan, these rumours do p... you off.

After seeing Olegs's development pics of the 'DH Tiger Moth', I knew there was a lot of hard work going on in the background.

You can also see some test/development work for SOW on the new Slovakia and Bessarabia maps, especially around the airfields.

If members are losing patience, my suggestion is to play some of the new IL-2 campaigns, featuring the new maps and re-visit the fantastic flight-sim that Oleg has already provided us.

SOW-BOB will be worth the wait.

DFLion
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  #24  
Old 05-08-2008, 07:43 AM
Tree_UK
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Thanks for the update, i think a lot of the rumors start because online company's have given refunds from pre-orders and because some gaming shops have knocked it off their list, this is what happens if you miss your release date by a couple of years. I do not doubt it will happen, its just a case of when, what would be good is if someone at 1C or maybe even Oleg gave an update on why they are so far off the original release date, this would certainly give most people an insight into how big a project SOW is, especially with big changes in hardware that we have had over the last 2 years. Im sure a little understanding from both doubters and developers would get everybody back on board.
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  #25  
Old 05-08-2008, 08:17 AM
Chivas Chivas is offline
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Reasons for delays

Pacific Fighters
Pe-2
IL-2 1946
Plenty of free add-ons
These are just things that kept them from working on BOB SOW full tilt for the last 4 years. Nevermind all the normal delays when developing a new product.
Most of us realize they have been working very hard on all these projects and have dropped in from time to time to let us know things are progressing. I would imagine we will start seeing more detail this summer. If not...we'll see it when its ready to be seen.
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  #26  
Old 05-08-2008, 08:30 AM
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Yeah good point Chivas, i didn't realize that it was the same team still doing all the IL2 updates.
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  #27  
Old 05-08-2008, 11:10 AM
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mazex mazex is offline
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Thanks for the update Ivan!

As long as we know that Oleg and his staff are working hard on the game I'm content to some extent. What we do NOT know is if Oleg spends 20 hours a day trying to raise funds to keep the project running and pay the bills on his table... It does not matter how good the simulator COULD be if the costs go beyond the expected income from it. Flight simulators for the PC market are unfortunately not the most lucrative products of the gaming industry. There is someone that pays for the development of this product because they expect to get more income from the sales of the game than the money spent developing it - and if they are not worried right now I would be very surprised. The comments heard in the past about the fact the Maddox Games NEEDED to get the game done in 2007 and then 2008 makes those fears boil for some of us at least, when the release date seems to move even further into the uncertain future...

There are a lot of people that get angry for some reason when other people start to have doubts about the state of this project. Being a manager of a development department myself I am very aware that EVERY project faces a risk of being canceled up until the day of release. Every project has sponsors and when their spreadsheets starts to show red figures for too long they finally pull the plug. I have seen projects with budgets of completely other proportions that got the axe after too many millions where poured into them without the expected progress. When information about a delayed project starts to thin out it's rather natural to start asking questions...

Anyway - I'm glad to hear that the team is working hard and I really hope the the financial backing for the project is there to finish it they way we know that Oleg and his team are capable of!

/Mazex

Last edited by mazex; 05-08-2008 at 11:12 AM. Reason: Corrected some spelling...
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  #28  
Old 05-08-2008, 11:24 AM
Skarphol Skarphol is offline
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I'm glad to hear that the project is still alive and all that, but wouldn't it be a little bit better to show some images a little bit more often than they do now?
I would be happy just to see some more pictures of the allready shown planes, like the Sunderland, Tigher Moth, Bf-110! Just the same planes from a different angle would keep me fairly satisfied for a couple of weeks. And the images we have seen on this forum doesn't really show any progress anyway, so there is nothing for competing flightsims to gain from the pictures shown. What we have seen so far on this forum are merely models of planes with higher number of polygons than we have allready in IL-2. If you fly alongside a Bf-110 in SOW:BOB at a distance of 150m I bet you wont be able to see any difference from flying along the same plane in IL-2 from 150m. So there is nothing to loose by showing some pictures, but I think it is a lot to gain in keeping the interrest up in the community. And it can't be that much job to send 5 screenshots to the mod of this forum every fourtnight.
Just my two cents.

Skarphol
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  #29  
Old 05-08-2008, 11:37 AM
BadAim BadAim is offline
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For my $.02, I'll straddle the fence decisively.
I can testify from Personal experience that tossing a few pictures into a hastily composed e-mail really is to much to ask after a 12-16 hr work day, especially when I haven't seen my kid awake in two weeks and my wife keeps a photo handy to make sure she recognizes me when I do get home.
I also understand the conspiracy theories all to well, hell it took us over 30 years to fugure out that Lee Harvey Oswald killed JFK. (and some still don't believe it)
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  #30  
Old 05-08-2008, 12:52 PM
jermin jermin is offline
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Quote:
Originally Posted by robtek View Post
@Tree_UK
even with the smileys it is a "not very clever" remark as long as you do not know how big the workload for the team is.
Or can you prove that oleg and his team have been lazy???
Sorry if that came out a bit harsh, but i couldn´t help it.

If you know, why don't you tell us?
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