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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-22-2012, 07:21 PM
d.burnette d.burnette is offline
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Quote:
Originally Posted by SlipBall View Post
You could choose any aircraft by double clicking on the airplane shown, then choose one from the list given.
Good to know, thanks.
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Old 04-23-2012, 12:30 AM
cebit cebit is offline
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i mostly fly the spit in CLOD.
Flown the hurricane a few times but not even remotely often as the spit. FLew it quite often in Il-2 46 on the mediteranean maps and to some extent they are similar.

Both planes with my stick (logitech 3d, so no trottle stick or pedals) require you to use the stick quite much.
Eases up when get bit higher and faster and found that to 80% more use the elevator trim.
Found that solved the less buttons issue with assigning the tophat to rudder/ elevator trimming and returning them neutral on keyb..

Not flown on the ATAG server (or actually at all) much last few weeks, but if not much have changed fights seemed to happen mostly low-ish over our airfields trying o help out our boys with the vulching 109's.

Think only times flew for any longer time over 15000 feet was escorting some of our bomber guy's over for a run. But they also oflen fly hugging the channel waters on some shipbombing runs, so you follow similarly.
Guess really not given it to much opportunity in CLOD to show what it can do. I felt was slower than in 46, but apparently it needs to be even slower after patch.
In IL-46, as long as you had alt advantage, or atleast co-alt you could do fairly well against the 109's. Fly smart and you can hold your own decently, after practicing a bit. With a wingman it becomes even easier ofc
It's once you end up low and with low E it's difference from spit shows where it's quite much slower to regain alt and speed again.
In clod i usuaally set the mix to full rich most times as like said the dynamics of the flightstyle in the server was more geared towards sub 10k feet.

In hurry it goes down with lowering the throttle, so i been usually just re-rising it when run with more throttle..
With both red planes found that setting the prop pitch to around 70-75%, with full open radiators allows you to run with rpm around 26-28 and the boost well into red for long, long time without oil overheating and blowing the radiator or so.. So thats one thing that have had me wondering how propper and correcl it's moddeled.

(Oups, hope heavent given away some red side secrets) Ruined for myself to in that case as fly allies 95% of time
For me,i do have the plane do some slight rolling, and i add a bit of rudder trim mostly shortly after wheels up, and gined a little altitude and speed, and your right, depending of how much added you slide on yaw-axis towads which applyed it to.

Usually it slowfly corrects wit speed and alt, so i atleast mostly reset it and slightly add up trim.

Last edited by cebit; 04-23-2012 at 01:34 AM. Reason: terrible speller :-) but non eng native so....
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