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Yeah can't set them unless a ground unit. this is about as close as you can get
I gave up lol maybe to drunk. ![]() Code:
/* // AiAirGroup airGroup = aircraft.AirGroup(); // if(aircraft == airGroup.GetItems()[0]) { double speed = aircraft.getParameter(part.ParameterTypes.Z_VelocityTAS, -1); double sFuel = aircraft.getParameter(part.ParameterTypes.S_FuelReserve, -1); // kgs double iFuel = aircraft.getParameter(part.ParameterTypes.I_FuelReserve, -1); // kgs int ammo = 0; for (int i = 0; i < 9; i++) { ammo += (int)(aircraft.getParameter(part.ParameterTypes.S_GunReserve, i)); // qty sFuel += (int)(aircraft.getParameter(part.ParameterTypes.S_FuelReserve, i)); // qty iFuel += (int)(aircraft.getParameter(part.ParameterTypes.I_FuelReserve, i)); // qty }; if (ammo == 0 || sFuel < 20) sFuel += 40; iFuel += 40; ammo += 1; } */
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