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#301
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Avala ... please drop the conspiracy thingy. Thank you.
As for the rest. If you cram a DB 605 A engine into a car you may actually get it to run but I severely doubt driving it is going to be any fun, not to mention the horrid fuel costs. Just because something is possible that doesn't mean it makes sense. Nuff said. ![]() |
#302
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Well, at least it was entertaining to read!
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#303
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![]() And don't worry about fuel costs. Your Zotac GTX480 and mine GTX560Ti have enough fuel. Besides, I didn't say "coercion". I said ability or maybe (better word) possibility to use 2048x2048 textures. That means if someone don't want to use HI res textures, won't be forced to use them. Give us the option to choose. IMO this should be done many years ago istead of creating new sim (CloD) which is full of bugs and offers less aircrafts and maps. |
#304
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Yeah, and this picture shows me you should think twice before play Il-2. There are many other games, why don't you try them?
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#305
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It is true that most of the existing IL-2 player base are more "sim" minded gamers. As such, most of the players are going to recognize the aircraft and which side used them, in what roles, and have relatively high familiarity with their characteristics, quirks, and backgrounds. The main problem with implementing your idea is that some aircraft were used by multiple countries in multiple roles, some of them even by opposing sides. For example, the Spits were primarily British, but they had a large number of ex-pat European refugees flying for them, including the Czecks, Polish. Many Americans also flew them in the earliest parts of the war. Likewise, several American built aircraft were used at various points by the British, including the P-38. Regarding roles, some aircraft had rigidly defined roles, others varied. Clearly a B-17 or Lancaster isn't going to be a heavy fighter. ![]() So, assigning icons that indicate national use and/or role can sometimes be a bit precarious. It's not a bad idea, just that implementing it would probably take much more time than it'd be worth, if you'll pardon the expression. You stated that you and your friend(s) are casual gamers, which there is nothing wrong at all with that. Perhaps you might find it interesting to take a little bit of time and do some basic research and reading up on the histories of the planes you like flying. History can be extremely interesting and revealing, and put some of the aircraft into a better context so you and your friends can understand them better. Just some food for thought... |
#306
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- Last edited by zxwings; 04-17-2012 at 04:23 AM. |
#307
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@Whacker Thanks for your response. Trouble is, I don't have the patience to study WWII aircraft. And with the choice available now, it really would be a case of studying. My friend has far less patience than I. For example, he would not sit and play a campaign or coop mission, to much straight flying and waiting around for him. We just like to duel and gloat (mostly after a few beers!) -a tradition since we were both teenagers. But I like to at least setup realistic encounters for us both. To be honest, compared with other features and functions the developers have added, it seems a simple one to me. I appreciate the ambiguity that you mention, but surely you would just go with country of initial origin and purpose originally intended for (not what they were later adapted to do). If it's multi-role, you have a multi-role icon, or list a couple of icons side by side. PS. I fly DCS: Black Shark 2. It's one aircraft and learning that is plenty for me. |
#308
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As to possible implementing problems, I think two things could be done in any case.
First, upgrading the object viewer and/or making it a bit like Hardball's Aircraft Viewer, so that the user can have the needed info from inside the sim itself. Second, the various roles played by aircrafts used by various countries do not exlude each other. I mean each aircraft can have multiple "roles" flags and multiple "countries" flags, so that a Bf-109F4 could be found both as fighter and fighter-bomber, or both as German and Hungarian. Two more selection list slots on the QMB panel, listing e.g. All All Axis All Allied USA GB etc or: All planes Fighters Fighter-bombers etc. A more ambitious project would be to link both functions, I mean if there were a possibility in the plane customization section in the QMB to show the aircraft info also available through the object viewer. |
#309
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#310
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this has probably been suggested before, but it's called a wishlist soo
My wish is for proper widescreen support... And to a lesser extent, a Sea Hurricane of some variant. |
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