well 1c team can do two things copy everybody else with regards of 6dof or do the most realistic and reasonable
first leaning right and left is redundant, leaning in the real world is enough to see the virtual world leaned, if you lean as well the pilots virtual head is redundant and stupid, so this axe is free to use, logical then would be use it to zoom in and out, this would bring the problem that if you zoom double size and pan 180º the screen will have had run 360º but as it pans at double speed doesnt really matter
second correcting perspective to give a more relistic 3d, just keeping fov of the game and fov that screen takes from your eyes equal, thats all
the rest id do as has been implemented so far
though probably the best thing to do would be please evrybody with many options of the way 6dof is implemented,
edit:
i just realized this would be great for airliner pilots since theyd see a real size runway on simulations,but militars keep away from my idea, btw can i protect my idea from militars using it?
Last edited by raaaid; 05-02-2008 at 12:08 PM.
|