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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 04-13-2012, 04:37 PM
Verhängnis Verhängnis is offline
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Ok, so he said there will be no more aircraft in patches for CoD, as they are working on BoM now - but who is to say this will still be the case a year or two down the hill.

I see your point about aircraft or content being submitted, but only the most dedicated modders will ever see their stuff included officially - that's a fact because not everyone will meet the 'standards' or 'expectations' from 1C or someone like you. On the other hand, I would rather have 10 aircraft from mediocre modders than 2 from a team of guys who meet the requirements.

And simply, if you don't like it then don't download it - besides once those aircraft (3d models) are submitted, FM's and code will need to be written, whereas is these tools were availible to modders in the first place then there is no reason not to expect or look forward to hiqh quality work - especially after what MG sold to us.

Even if 3rd parties sent 3d models to Luthier, these if done by a team or a proffesional should take no longer than a few weeks (Full time which is never the case) and the other FM & Code work required will take forever! Because 1C will alway be working on what they want and any 3rd party work will be of a "low priority".

If 1 plane takes a year to create then why are you asking for DLC? Are you going to pay them before they give you what you want? Otherwise how else is money going to progress content faster, if the people working on it are limited by time...

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Originally Posted by addman View Post
There won't be any more planes added in patches for CloD, luthier has said so himself.

If there is going to be no more content for CoD in Patches, then why are you even asking for DLC?

Last edited by Verhängnis; 04-13-2012 at 04:40 PM.
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  #22  
Old 04-13-2012, 04:40 PM
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addman addman is offline
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Quote:
Originally Posted by Verhängnis View Post
Ok, so he said there will be no more aircraft in patches for CoD, as they are working on BoM now - but who is to say this will still be the case a year or two down the hill.

I see your point about aircraft or content being submitted, but only the most dedicated modders will ever see their stuff included officially - that's a fact because not everyone will meet the 'standards' or 'expectations' from 1C or someone like you. On the other hand, I would rather have 10 aircraft from mediocre modders than 2 from a team of guys who meet the requirements.

And simply, if you don't like it then don't download it - besides once those aircraft (3d models) are submitted, FM's and code will need to be written, whereas is these tools were availible to modders in the first place then there is no reason not to expect or look forward to hiqh quality work.

Even if 3rd parties sent 3d models to Luthier, these if done by a team or a proffesional should take no longer than a few weeks (Full time which is never the case) and the other FM & Code work required will take forever! Because 1C will alway be working on what they want and any 3rd party work will be of a "low priority".

If 1 plane takes a year to create then why are you asking for DLC? Are you going to pay them before they give you what you want? Otherwise how else is money going to progress content faster, if the people working on it are limited by time...
Ugh, I don't have the energy for these types of arguments anymore. We have different views at DLC, I give up.
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  #23  
Old 04-13-2012, 04:47 PM
mxmadman mxmadman is offline
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I would not expect any new content for Clod, as there is no money in it. They're more likely to save any new models or maps or features for the release of the ... ehem.. "sequel" since they will be charging. The more it looks like this "sequel" has to offer, the more they will sell.

The same goes for SDK and modders - they will not provide the tools for us to make certain content until they're done charging us for similar content. Why would anyone pay for it when the modders give it away for free?
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  #24  
Old 04-13-2012, 04:52 PM
csThor csThor is offline
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Quote:
Originally Posted by mxmadman View Post
Why would anyone pay for it when the modders give it away for free?
Err ... because 90% of the "mods" aren't worth the time it takes to open the browser, enter the address, look for the link, download it, install it, check it in-game and then throw it off the HDD again?
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  #25  
Old 04-13-2012, 04:56 PM
Wolf_Rider Wolf_Rider is offline
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Its not like me to be a bit cynical... but the cries of DLC seem to be coming from the same people who whinge about TrackIR and some operating systems being too expensive, lol

The concept of DLC is fine, as long as a MP mission doesn't require all flyers to be running the same add ons... ie no-one is forced to DLC to fly in any/ all MP missions.
It could get really messy and really ugly, really quickly especially if user modded FM's become available
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Last edited by Wolf_Rider; 04-13-2012 at 04:59 PM.
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  #26  
Old 04-13-2012, 05:04 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by addman View Post
Some new content would be nice
New content is allways nice.. And as 1C has stated, new content will be handled the same way it was done with IL-2.. i.e. sequals

Personally I like the RoF method better, where you pay for individual items.. The nice thing about the RoF method is you get a quicker turn around on new content, and you can pick and choose the content that is important to you
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #27  
Old 04-13-2012, 05:08 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
New content is allways nice.. And as 1C has stated, new content will be handled the same way it was done with IL-2.. i.e. sequals

Personally I like the RoF method better, where you pay for individual items.. The nice thing about the RoF method is you get a quicker turn around on new content, and you can pick and choose the content that is important to you
That's what I'm interested in.
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  #28  
Old 04-13-2012, 05:25 PM
GraveyardJimmy GraveyardJimmy is offline
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I prefer larger expansions, not only is it cheaper but you get a big bunch of stuff at once.

Rise of flight is all based on one large map so it makes sense (though channel map is coming) as they dont need to keep giving new theatres. Had RoF released all at once with lots of planes they couldn't really have done many expansions.

WW2 is so much larger that paying ROF costs would be ridiculous- 10-15$ an aircraft, 20$ a map and 10$ a campaign would be exorbitant.

This way you get a big bunch of aircraft and a map for a standard price. For example, I would prefer a BoB extra pack for say $15 (including nightfighters, french aircraft, bombers flyable) rather than having to pay $10 for every single aircraft they prefer to add (like in RoF).
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  #29  
Old 04-13-2012, 05:51 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Personally I like the RoF method better, where you pay for individual items.. The nice thing about the RoF method is you get a quicker turn around on new content, and you can pick and choose the content that is important to you
IMOH the infexibility of the planeset (and maps) the biggest disadvantage of this. There is no problem, if you play offline, or "All in" servers only. But the historical missions, online wars need any planes, and any maps. You win nothing with this "expensive, but don't have to buy all" system. In the end, you have to buy all of them (at least in your side).

I doubt, the devs make unique planes, because of DLC system. If the customers don't buy it, just a waste of money (lot money).
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  #30  
Old 04-13-2012, 06:05 PM
Ataros Ataros is offline
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I hope in a couple of years MSFS add-ons devs turn their attention to Il-2 engine and produce some quality DLC.
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