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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1571  
Old 03-24-2012, 03:59 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by ATAG_Bliss View Post
Well, every 15 minutes the server tells you what objectives have been completed and the time remaining in the mission. I understand not wanting to see the server messages to a degree, but you'd have to assume in real life if something on, say, the English coast got attacked/destroyed, you'd have a pretty good chance of knowing about it fairly quickly. That's why those server messages scroll through telling you that in 15 minute intervals.

And if you hop into the mission during the middle of it, you'd have no idea what to protect/attack without them.
Yeah, I would have to agree, maybe not as fast as today, but I am sure back then they would be able to tell you if an objective was hit, maybe not to the accuracy we get with the messages but you would know something....
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  #1572  
Old 03-25-2012, 04:25 PM
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Is there no way to script those messages to go to the chat window or 'voice' text instead?

Again I understand if no change is made. I'm mostly just asking for my own info. The server messages stuff kills the immersion for me with all the player kill/join/leave stuff.
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  #1573  
Old 03-29-2012, 04:05 PM
pupaxx pupaxx is offline
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Hi to all ATAG masters,
the miracle happened! For the third evening consecutively I grabbed some hours to my family and enjoyed some battles on your server. Great community!
My ask is: would be possible implement your mission with some bomber formations tasked for bombing the City and industrial districts simulating some sept 1940 raids? I ask for this for a specific purpose that is to lighten the combat pressure over the coastal airports in south england. It is a bit predictable the axis on which the combats will occur. If u would plan some bomber ingressing the south england from routes along splintered paths and deep in the territory, more people would be temped to adopt a more reasoned defensive tactic and would not set up a giant meleè over the southern airports.
Thanks
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  #1574  
Old 04-04-2012, 08:14 AM
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Played a new map on ATAG last night. Really good.

Lets separate the arguments.

1. As many Spitfire IIa's as you want. That's nice for a change and is welcome on the occasional map. LW whiners queue over there >>> But perhaps there should have been (more/some?) 109E-4s for balance?

2. A good feel to the missions, I like the information given (even if it is in 'banner' form). Enough AI bombers including a low level raid which was intercepted and decimated by about 5 RAF; no LW escorts.

We could use a couple more maps like that. Maybe 1 in 5?
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  #1575  
Old 04-04-2012, 08:23 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by bw_wolverine View Post
Is there no way to script those messages to go to the chat window or 'voice' text instead?

Again I understand if no change is made. I'm mostly just asking for my own info. The server messages stuff kills the immersion for me with all the player kill/join/leave stuff.
+1 I hate the Orange in your face text, shame its not at the top of the screen and slightly smaller. Or in the chat bar.


Not quite sure what all the changes are. Although its certainly differrent.
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  #1576  
Old 04-04-2012, 10:49 AM
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Originally Posted by 5./JG27.Farber View Post
+1 I hate the Orange in your face text, shame its not at the top of the screen and slightly smaller. Or in the chat bar.


Not quite sure what all the changes are. Although its certainly differrent.
I did notice some of the messages (all of them?) repeating in the info window that gives the radar messages. Perhaps that can be done instead of the banner messages?
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  #1577  
Old 04-08-2012, 04:42 AM
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Quote:
Originally Posted by klem View Post
Played a new map on ATAG last night. Really good.

Lets separate the arguments.

1. As many Spitfire IIa's as you want. That's nice for a change and is welcome on the occasional map. LW whiners queue over there >>> But perhaps there should have been (more/some?) 109E-4s for balance?

2. A good feel to the missions, I like the information given (even if it is in 'banner' form). Enough AI bombers including a low level raid which was intercepted and decimated by about 5 RAF; no LW escorts.

We could use a couple more maps like that. Maybe 1 in 5?
I've played it a few times now. It's not bad except for the fact that it seems many blue pilots quit the server when it comes on.

Though, not before some smarmy comments about the Spit IIa and its advantages. And from a surprising source considering....

The ratio of Spit IIas to Hurricane Rotols/Spit Ias on the server at the time was 2 to 1. The ratio of E4's to E3/1's was 3 to 1.

Is there a limit on the E4 on that map? There shouldn't be.
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  #1578  
Old 04-08-2012, 11:15 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by bw_wolverine View Post
Is there a limit on the E4 on that map? There shouldn't be.
E4's are limited to about 6 I think.
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  #1579  
Old 04-13-2012, 12:32 PM
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Default Patch news -impact?

Will ATAG move to the beta patch on its imminent release? Or will it wait for Steam release?

Release is probably next week
http://forum.1cpublishing.eu/showthread.php?t=31097
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  #1580  
Old 04-13-2012, 01:28 PM
ATAG_Bliss ATAG_Bliss is offline
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Beta definitely!
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