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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-13-2012, 06:40 PM
Faustnik Faustnik is offline
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Good to see you guys! I caught a lot of bass last week.


For testing, the oil radiator damage is good for Spits and 109. The clycol damage does not work. The spits easies to test. Port damage shows the black oil smoke and the Spits going down quickly. The starboard damage shows green clycol smoke and the Spits can fly for a long time. 109 can fly from England to France with will 100 power with both clycol radiator punctured and all clycol lost.

So, 109E3 or E4s have a big advantage with the 20mm. 7.7 MGs worked fine againts 109s in history. Not the same in the game.

Maybe it will be fixed next week!
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Old 04-13-2012, 01:07 PM
Sven Sven is offline
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Originally Posted by bw_wolverine View Post

Hurricane made worse than it is currently? Great. Had a hard enough time as it is. I guess Hurricane pilots will have to switch tactics to 'get to 21k ft and dive at enemy. try to get big hit or ram him. if you miss, try to keep diving over england and bail out before your wings come off or he catches and shoots you'.
Did you think the Hurricane is the BF109's nemesis?
It's quite clear what the job of the Hurricane was in the BoB, and it did just that with good results, I thought it had something to do with shooting down slow bombers and stukas...
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Old 04-13-2012, 01:15 PM
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bw_wolverine bw_wolverine is offline
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Did you think the Hurricane is the BF109's nemesis?
It's quite clear what the job of the Hurricane was in the BoB, and it did just that with good results, I thought it had something to do with shooting down slow bombers and stukas...
That'd be great if there were lots of bombers to take on. Big formations. That's fun for a Hurricane pilot. But that's not happening. Maybe the patch will allow lots more aircraft in the air and we can start to REALLY get into Battle of Britain missions and have all the realism that goes with it.

I got the sense that no one was complaining about the Hurricane's performance relative to the 109s. Now, suddenly, we have people coming out of the woodwork to say 'yes! Nerf that UFO Hurricane!'

I guess we wait and see.
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Old 04-13-2012, 01:40 PM
Sven Sven is offline
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Yes because the Hurricane performed like a Spitfire, while it shouldn't it did give us the BoB feel of an airplane that was close to the BF109 to compete against. Now that the FM changes are coming based on real life data we're glad the Hurricane is dumbed down, and the Spit MK1 can take it's place.
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Old 04-13-2012, 01:48 PM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by Sven View Post
Yes because the Hurricane performed like a Spitfire, while it shouldn't it did give us the BoB feel of an airplane that was close to the BF109 to compete against. Now that the FM changes are coming based on real life data we're glad the Hurricane is dumbed down, and the Spit MK1 can take it's place.
This

I still think you will only see the Spit 2 getting flow on the servers though
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Old 04-13-2012, 01:49 PM
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Yes because the Hurricane performed like a Spitfire, while it shouldn't it did give us the BoB feel of an airplane that was close to the BF109 to compete against. Now that the FM changes are coming based on real life data we're glad the Hurricane is dumbed down, and the Spit MK1 can take it's place.
Fair enough. Let's hope that's the case. I'd love it if Luthier put up a graph like he did for the G.50.
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Old 04-13-2012, 01:57 PM
BGs_Ricky BGs_Ricky is offline
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Quote:
Originally Posted by bw_wolverine View Post
That'd be great if there were lots of bombers to take on. Big formations. That's fun for a Hurricane pilot. But that's not happening. Maybe the patch will allow lots more aircraft in the air and we can start to REALLY get into Battle of Britain missions and have all the realism that goes with it.

I got the sense that no one was complaining about the Hurricane's performance relative to the 109s. Now, suddenly, we have people coming out of the woodwork to say 'yes! Nerf that UFO Hurricane!'

I guess we wait and see.
Like always in flights sim it's difficult to say that "this plane is better/worse than IRL" when the typical engagements and conditions are not met in the sim, i.e. RAF fighters vectored by radar, squadrons engaging the escort to free the way for others, large number of planes and people flying in pairs/groups etc...

Given the right conditions Hurricanes were perfectly capable of holding their own against 109s, but you'll read as well many reports of Hurricanes pilots being always jumped by 109 flying high and feeling impotent...
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Old 04-13-2012, 02:05 PM
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What has been everyone's experience with Hurricane's in a turn fight with a 109? I was given to believe that the Hurricane could do well in this situation, but it seems that all I get for trying it is a loss of speed with the 109 happily making high g turns with me.

Now, I don't use flaps in the turn because the Hurricane's flaps aren't true combat flaps and I don't believe they were ever used in this way. Is that the problem? Do I need to start using the flaps that way?
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Old 04-13-2012, 02:25 PM
Sven Sven is offline
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Quote:
Originally Posted by bw_wolverine View Post
What has been everyone's experience with Hurricane's in a turn fight with a 109? I was given to believe that the Hurricane could do well in this situation, but it seems that all I get for trying it is a loss of speed with the 109 happily making high g turns with me.

Now, I don't use flaps in the turn because the Hurricane's flaps aren't true combat flaps and I don't believe they were ever used in this way. Is that the problem? Do I need to start using the flaps that way?
I believe that issue has been brought up before, the Hurricane is a bit of a slow turner, it should turn faster then the Spit, but that's not the case in CoD. So that's something to look at for the devs as well.

Quote:
I dont actually think our 109 is fast enough you know but I havent really looked to hard at it, seeing as all the data for all aircraft is to be addressed. At sea level I can only get around 460Kmh. Wasnt it supposed to be 550
BF109 level speed is about 500 kmh from various tests on Max recommended output at 1.35 ATA. If you go up to 5000m you can reach maximum speed of ~570 kmh.
The Spit MK1 could reach 505 kmh with 12 lbs/sq.in of boost on the deck according to spitfireperformance.com ( this is with 100 octane fuel ) otherwise only 455 kmh could be reached with 6.25 lbs/sq.in. Top speed at 3500 was 575 kmh. All from that site.

Last edited by Sven; 04-13-2012 at 02:56 PM.
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Old 04-13-2012, 05:36 PM
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I will wait and reserve judgement. Allied ac have had major changes but the changes to the 109's are apparantly very subtle. I tend to use the SpitMk1a and always at around 18K - it isn't going to be worse, possibly better for me.

Hopefully the Spit2 and E4's will be more widely available. It is a Beta patch and not the official one.
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