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XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory!

 
 
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Old 04-27-2008, 11:02 AM
mitra mitra is offline
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Join Date: Mar 2008
Location: Milano
Posts: 668
Default Feigned attack

I saw this possibility, which use the enemy self control: i launch a cavalry unit (better no irregular, sergeants if possible but also mounted archers) in a frontal or lateral attack. At last moment i turn back the unit (one or more time this movement). This movement can stimulate the enemy with high self control to leave the formation to try to attack; with the AI is more easy, but also vs human, this cause problems to maintain a coherent line when many units start to attack. If your army is not far, you can a rapid attack when the adversary try to reorganize his line.

It is better change the cavalry unit used for this work, because the fatigue grow rapidly, and it is necessary make attention to enemy shooters.
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