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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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they must be very close to this patch if there working this weekend.
Wish 1C team good luck this weekend and "get'er done"
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#2
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Sometimes i wish the moderators of the 777 forum would take over here for a time.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#3
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are the buildings in the village destructible and can burning, if i drop my full bomb load in the village? or they made of steel or kevlar instead of wood?
looks like we should fight on deck now, to enjoy all the nice details ![]() |
#4
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An unexpected update, thanks for that and for the good news that the patch is coming asap!
~S~ |
#5
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This work has been done and will be implemented once the GFX patch has been tested fully.
17-02-12 Quote from Black Six Not only are we fine-tuning plane performance, we’re making some very deep changes to the underlying core of our physics code. We are completely rewriting collision and landing gear, while also making other elements of the flight model more complete and precise. Control surface behavior and reaction has been significantly improved. Refined transverse velocity calculations in relation to aircraft performance. Made it possible to calculate different transverse velocity at different points along the wing. Improved pylon and loadout FM calculations. Added many new features to allow FM calculation needed in future sequels. Many of these changes have also entailed completely rewriting existing code. And this is by no means a complete list! We will probably get detailed info when the relevant patches are released . It seems a bit pointless to give any further detail now as any work done on the beta gfx patch after its release may mean going over what is ready to go in the patch after that. Last edited by 6BL Bird-Dog; 04-06-2012 at 11:19 PM. |
#6
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Save your breath, bird dog, most people here only read and understand what is fitting their agenda.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#7
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Any chance there could be an end to the us vs them crap around here? These update threads are rendered nearly useless week after week by both side's "agendas". Give it a rest for God's sake.
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#8
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Thanks for the update!
One of biggest immersion killers for me is flying through a sterile landscape. After seeing the level of detail shown in the Screen shots I can't wait for the sequel. Bring it on! Happy Easter to one and all. Thanks to the development team for their on going effort and the update! |
#9
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Since I haven't seen you post appreciation or praise the devs on the update, what exactly is your agenda?
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#10
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As I collect WWII pictures from the Eastern front, I can say that the houses look very very good and very very real.
Just fire the trees, which are ugly ![]() |
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