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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-06-2012, 05:03 PM
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addman addman is offline
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Quote:
Originally Posted by VO101_Tom View Post
Hello BlackSix.

Promising, nice landscape, good job!

Would be nice to hear more the gorund units. For example, how much destroyable the environment? For example, a tank passes through the wooden fence, or bounce off from it? The trees. Will be collision-model of the trees? And the soldiers... will be AI soldiers (on foot)?
How can we use the tanks? Where can you create them? There will be "barrack" object, or you can create automatically in the larger cities and airfields? Will be possible to using engineer vehicles? Supply, repair-vehicles? The airplane crash, or fly home, there is no such problem. But you can repair, refuel, rearm the tanks on the field. (of course this is subject to conditions). Any solution to this?
And finally, how many (which type) vehicles will be driveable? 1-5-10/ side? (or all of them? )

ps. needless to deny, the intelligence services revealed the true purpose of the driveable tanks feature:

We see the VVS conspiracy!!
Isn't that an il-2 prototype?
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