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#11
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Excellent stuff, my thanks to all involved
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 Last edited by Dano; 04-04-2012 at 09:21 AM. |
#12
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good.. but we can change it anytime if another system can be suggested...
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#13
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Excellent, works very well.
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#14
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I shall ask next time if they have any preferences.
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#15
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__________________
AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#16
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IMHO we need a "guideline" for bug reports, e.g. https://developer.mozilla.org/en/Bug_writing_guidelines
We really need quality bug reports, especially as the developers are not part of the system, i.e. they do not interact with the reporter, they only read the report. A low quality report might be written in 1-2 minutes, but the workload for the admins or developers are increased considerably. If one wants to report a bug that he things is important he should take the time to write a high quality report. For aircraft system this includes researching the subject and providing evidence. There are so many bug reports on aircraft systems in this forum that a simply wrong and not or bad researched. For game bugs this requires a step by step instruction to reproduce the bug. The reporter has to provide (depending on type of issue) - step by step instruction to reproduce the issue - screenshots to display the issue - mission files/tracks to allow easier reproduction of the issue - documents/sources to proof the issue Last edited by 41Sqn_Banks; 04-04-2012 at 09:29 AM. |
#17
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It looks like at dev-heaven they have votes showing in issues list on the right-hand side https://dev-heaven.net/issues
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#18
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#19
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#20
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Thankyou Ataros, I hope the dev's will use the bugtracker. I've posted one issue but first time I entered info the new issue form screen refreshed & info disappeared. The second time I entered info the form completed correctly, however, there are now 2 versions of the issue on the DB. Could you look at the setup with a view to correcting this problem.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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