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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-03-2012, 07:04 PM
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addman addman is offline
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Originally Posted by priller26 View Post
Thanks, all in all, its the particle effects that really slow things down for me, and happy to hear they are being addressed.
Same here, I think it's the same for even the high-end rigs, the code is poorly written/optimized so it doesn't matter how much brute force you throw at it, it will still perform poorly in some regards. Hopefully they'll solve it sooner rather then later.
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Old 04-03-2012, 07:09 PM
priller26 priller26 is offline
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Same here, I think it's the same for even the high-end rigs, the code is poorly written/optimized so it doesn't matter how much brute force you throw at it, it will still perform poorly in some regards. Hopefully they'll solve it sooner rather then later.

My PC is pretty high end (4.0 cpu and 3 gig nvidia 580) and the particle effects kick down fps to 12 or so, sometimes less, so I agree completely, no matter what your card/pc, they just dont work at the moment, but they obviously are aware of this, just hope a fix is not too far off it this is the last big issue... . a matter of weeks, and not months dragging into the summer..but..all is possible.

Last edited by priller26; 04-03-2012 at 07:11 PM.
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Old 04-04-2012, 08:20 AM
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Originally Posted by priller26 View Post
My PC is pretty high end (4.0 cpu and 3 gig nvidia 580) and the particle effects kick down fps to 12 or so, sometimes less, so I agree completely, no matter what your card/pc, they just dont work at the moment, but they obviously are aware of this, just hope a fix is not too far off it this is the last big issue... . a matter of weeks, and not months dragging into the summer..but..all is possible.
From a non-coder...

would it be possible to have this selectable as in some kind of old fashioned effect that doesn't hammer the fps ('particle effect OFF') and the new super particle effect ('particle effect ON'). Could this be a solution? We didn't have this problem in IL-2 '46.

I don't suffer from the problem (perhaps I've never seen a concentrated effect) but it might let more people into the game.
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Old 04-04-2012, 10:09 AM
Wolf_Rider Wolf_Rider is offline
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Particles, sounds like it is in the realm of physx... if not, it probably should be?
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Old 04-04-2012, 10:13 AM
III/JG53_Don III/JG53_Don is offline
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I don't suffer from the problem (perhaps I've never seen a concentrated effect) but it might let more people into the game.
Don't you have the more or less heavy stutters, when a formation of planes starts and raises dust or even a single plane?
These are particle effects as well, am I right?
Kinda serious situation to have stutters during takeoff, especially if you takeoff directly behind a starting squadmate...
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Old 04-04-2012, 10:53 AM
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Don't you have the more or less heavy stutters, when a formation of planes starts and raises dust or even a single plane?
These are particle effects as well, am I right?
Kinda serious situation to have stutters during takeoff, especially if you takeoff directly behind a starting squadmate...
I don't notice any effect taking off behind my wingie or even a section of four of us. Perhaps the fps drops but not so that its noticeable. I'll have to turn on the fps monitor and watch it. I can't remember being behind a mass takeoff.
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Old 04-04-2012, 11:40 AM
III/JG53_Don III/JG53_Don is offline
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I don't notice any effect taking off behind my wingie or even a section of four of us. Perhaps the fps drops but not so that its noticeable. I'll have to turn on the fps monitor and watch it. I can't remember being behind a mass takeoff.
So then I congratulate you for your well adjusted pc
Maybe its your 4ghz cpu or the better gpu, I don't know what the particle effects needs more
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  #8  
Old 04-04-2012, 05:15 PM
king1hw king1hw is offline
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Default Sad but TRUE!!

All Variants should be made flyable up until the end of Dec25th1940. It would make the game play and mission building more interesting and in my opinion make us all better pilots. Since I have been involved with this sim many keep the advances of tech at bay is ignorant to the facts.

PLEASE add and fix Spits, Hurries and 109 variants and this would end tomorrow. Except it seems that the developer will not listen to this plea. I for one would like to see this sim become the best but all this is pushing people back to il2 1946 Mod either HSFX 5.0.1 or UP3.0 RC4 or 4.11.

We as dedicated servers are looking for help in this matter. A lot of the allied flyers are tired of plane set and servers not offering a competing planes. Also not having a beu and welly or even a defiant is sad. Heck even a MKIIB Hurry could carry a 250lb bomb. Are you afraid that they were 12lb boost and you would have to model it, or because they are 2 stage engines. I for one have reloaded il2 1946 and swore that I would not. I began setting up a server for my squad mates to meet there demands because CloD will not build a solid crowd. AND THEY COULD RIGHT NOW! IMHO

So if any developers read this get on the ball and get CLoD Game I purchased on track which I waited 7years for.

Thanks for listening.

King
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  #9  
Old 04-05-2012, 12:07 AM
BigC208 BigC208 is offline
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All these particle slowdowns out to be taken care of with Nvidia's physics hardware. So many people have second cards in their machine. Physics hardware to the rescue! Same thing with ballistics and dammage moddeling. The hardware's here, lets use it programmers.
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  #10  
Old 04-05-2012, 12:31 AM
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Sticking a GTX 680 into an existing machine with no other changes and comparing would be interesting. I bet all the dodgy programming skills would be overpowered by that beast. Still , the solution to fixing problems shouldn't be to add faster things. It should work properly the first time.
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