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#1
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I just prevented this thread from becoming abandoned for 1 month without a single posting.
![]() I really look forward to BSM 2.0! Keep up the good work. |
#2
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Hurzwa,
You're a gallant knight for keeping this thread from expiring. I too look forward to the next release. Not that I'm hinting at anything. Nope, I'm too upright a person to do that. ![]() |
#3
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Might as well start another compilation post for possible bugs..:
- The SVT-40 has a durability/dirt stat of 20/30. After firing 2 magazines of the SVT-40 during an engagement that lasted about 10 minutes of in-game time, the SVT-40 had a dirt level of 44%! It most certainly wasn't the best rifle out there.. but it almost completely breaks down after 20 shots. The same goes for almost every bolt action rifle. The extremely reliable and simple to make Mosin Nagants have also got 20/30, some even 10/30. Compared to other classes, (automatic) shotguns have a minimum of 90, assault rifles are around 200/300 .. battle rifles at even 400. - Defending the Blue Sun Base against... enemies.. and they don't seem much of a threat: ![]() By the time they do get their guns out and have them ready to fire, they are already dead. I've seen the same thing happen to the Jingos spawned at the secret bob harbour. Last edited by IceShade; 04-09-2012 at 11:32 PM. |
#4
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Is it possible to add animations to, say, a new weapon type? Because if there's one that'd be fun, it's definitely mortars. I know, they'd be incredibly difficult to implement to the game, but I still fondly remember mortaring enemies in Jagged Alliance 2.
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#5
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![]() Quote:
Btw: Go r@ts, go! |
#6
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Hi all. I was wondering if there is anyway to get the player character to speak. Such as make a comment when he/ she is hit or makes a hit, spots and enemy etc (like in Jagged Alliance 2). I'm kinda tired of the silent treatment i am getting from my merc. I think it would involve messing with some game files and i really don't mind doing this, i just need to be pointed in the right direction. any help will be greatly appreciated
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#7
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This is a bug which occured even in the older game Brigade E5.
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#8
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Is there a comprehensive list of the changes the mod makes? Like a readme? I want to try it, but I am not really sure what it changes.
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#9
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