Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Space Rangers

Space Rangers The lavish mix of an intense space RPG with 3D real-time strategy.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 03-28-2012, 12:20 PM
DRNewcomb DRNewcomb is offline
Approved Member
 
Join Date: Mar 2012
Posts: 34
Default

Understood. The Splash engine upgraded to 41 psc before installing the micromodule (Flow? +8 jump) for a total of 49 psc. The Gravitone engine would only upgrade to 40 and I have a Shift (+14) mm in the hold. I always go for maximum jump distance, on the theory that you can't win a battle if you can't get to it. In the original game I would always save and before upgrading then try three days to see what combinations were produced. I've done the same in Reboot and always ask for the most jump. In this case I reloaded and went to another scientific base with the same result. Always 860/40. I'm away from home and can't provide a screen shot right now.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:43 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.