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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #261  
Old 03-27-2012, 09:39 PM
Insuber Insuber is offline
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Originally Posted by GraveyardJimmy View Post
Thats quite interesting. I was sure that someone said that Ubisoft were the ones who made them implement the anti-epilepsy filter. Maybe it said publisher and I assumed that meant Ubisoft as they are the ones on the splash screen (in the UK at least).
The two facts are not in contradiction. Ubi would publish the game at his general contract conditions, which must include strict anti-epilepsy specifications, measured by specific tests. It seems also quite plausible that Ubi didn't decide the date, nor financed this venture.
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  #262  
Old 03-27-2012, 09:43 PM
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addman addman is offline
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Originally Posted by Insuber View Post
The two facts are not in contradiction. Ubi would publish the game at his general contract conditions, which must include strict anti-epilepsy specifications, measured by specific tests. It seems also quite plausible that Ubi didn't decide the date, nor financed this venture.
I would say these are the facts...if I only had something to back it up with.
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  #263  
Old 03-27-2012, 09:49 PM
GraveyardJimmy GraveyardJimmy is offline
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I would bet cold cash that Ubisoft is merely the publisher for CloD in the EU/rest of the world. Their job was to manufacture the DVD's, make sure they ended up in retail and also do the marketing for CloD which would also explain why the marketing was so meager for CloD.
With what 1c have said about digital distribution: http://www.mcvuk.com/news/read/opinion-retail-vs-steam

I wonder why they bothered getting ubisoft invovled. I would guess it is because they thought most flight sim fans would like a dvd and box, which ubisoft could provide for them in W.europe. Interesting comments in the article from 1c though:

Quote:
"As a generalisation, retail would pay these guys a maximum of 40 per cent of what they made. So on a £29.99 game the publisher would receive about £12 (and on a sub-licensed deal, we would then only get about £4.25 of that) – minus return, write down and consignment costs.

When would we get that money? Well, payment would be by the end of the quarter.

So, let’s say £10 per unit sale goes to the publisher, £3 to the developer/sub-licensor, and it’s in your bank five months after the customer has paid out £30.

Compare that to the digital model. On a £29.99 sale, the digital partner will pay the publisher – or in many cases direct to the developer – between 60 and 70 per cent, by the end of the month following the sale.

Wow. To recap: on a sale over the counter today, we can have our £3 by the end of March, or on a digital sale, we can have £20 by Christmas.

Remind me why we should choose to go with retail and decline to let Steam sell the game?"
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  #264  
Old 03-27-2012, 09:52 PM
Slayer Slayer is offline
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I would suggest going over the the ED forums and reading this:

http://forums.eagle.ru/showthread.ph...612#post640612

Pretty good insights.....
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  #265  
Old 03-27-2012, 10:09 PM
Insuber Insuber is offline
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Originally Posted by addman View Post
I would say these are the facts...if I only had something to back it up with.
Sometimes speculation is better than facts ...
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  #266  
Old 03-27-2012, 10:18 PM
Chivas Chivas is offline
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UBISOFT has little input on COD, other than forcing the epilepsy filter, before they would publish the sim in the West. UBISOFT may have a had a good percentage of the investment in BOB SOW in the early years unitl 2006/7, but it now appears that the IC Company is the controlling investor and likely making all the financial decisions. UBISOFT can be let off the hook for forcing the early release of COD, but could still have some investment or contract, which might have forced the IC Company to keep them as the Western publisher, instead of just using Steam. With 8 million already invested I don't blame the IC Company investors for releasing what was completed to see if there was enough interest to continue spending monies on the sim. Why throw good money after bad. Don't confuss the IC Company with IC Maddox Games. IC Maddox Games is just a part of the huge IC Company.
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  #267  
Old 03-28-2012, 12:44 AM
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Was there something mentioned about the name being switched back to Storm Of War some how for the addition or how did that go? Battle Of Moscow Storm Of War?
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  #268  
Old 03-28-2012, 01:59 PM
tomandre81 tomandre81 is offline
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Default Kickstarter

Next time 1C, do like these guys:

http://www.kickstarter.com/projects/inxile/wasteland-2

They have got $1,621,839 already. They needed "just" 900 000, but still more is coming in.
95 % of the money goes do the developers. And they listen to the gamers in a forum what they want for 6 months of pre-production

But maybe not the sim marked is as big as the old RPG marked?
This will be like fallout 2 was, only deeper gameplay. Hunger, thirst etc.
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  #269  
Old 03-28-2012, 02:05 PM
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Originally Posted by tomandre81 View Post
Next time 1C, do like these guys:

http://www.kickstarter.com/projects/inxile/wasteland-2

They have got $1,621,839 already. They needed "just" 900 000, but still more is coming in.
95 % of the money goes do the developers. And they listen to the gamers in a forum what they want for 6 months of pre-production

But maybe not the sim marked is as big as the old RPG marked?
This will be like fallout 2 was, only deeper gameplay. Hunger, thirst etc.
HA! That's nothing, look what Tim Schafer and his team managed to "scrape" together: http://www.kickstarter.com/projects/...nture?ref=live
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  #270  
Old 03-28-2012, 06:56 PM
MegOhm MegOhm is offline
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Default Really on the GFX Settings?

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Originally Posted by HessleReich View Post
I had ctd issue loads and loads... Had to test 10 diff gfx settings (changed to DX9). and you know what havent had one in 2 weeks.
How about sharing your Graphics settings that you claim slow down the CTDs.

Both Card and in game settings. I am sure many are curious.
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