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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD?
Yes 140 79.55%
No 10 5.68%
Not Fussed 26 14.77%
Voters: 176. You may not vote on this poll

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  #121  
Old 12-22-2011, 01:40 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Ataros View Post
I am glad Luthier has probably seen it. They made a 6-month effort to make coop-style menus work but it is very disappointing to me that WPF.Unavailable issue and others mentioned above make all the efforts useless.

Maybe it is worth making similar polls to bring attention to other issues like TrackIR centering in Bf-109, , hanging chassis in MP, servers lost connection to Steam, etc. if nothing else helps
http://forum.1cpublishing.eu/showthread.php?t=28341
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  #122  
Old 12-22-2011, 05:38 PM
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Very nice Alpha but do you belong in that list? I don't recall seeing you in any films

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  #123  
Old 03-27-2012, 02:41 PM
KG26_Alpha KG26_Alpha is offline
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General bumpage.

Further discussion on the CooP interface can be made here.

I dont want confusion happening again with CooP v DF server, nothings being asked to be taken away.

Just to add a interface to host CooPs correctly.

Last edited by KG26_Alpha; 03-27-2012 at 02:50 PM.
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  #124  
Old 03-27-2012, 02:58 PM
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yes please
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  #125  
Old 03-27-2012, 03:20 PM
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If the doctored screens above were how the co-op system worked, I would be quite happy with it.
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  #126  
Old 03-27-2012, 04:46 PM
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6BL Bird-Dog 6BL Bird-Dog is offline
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I have to agree with Alpha and Furbs about the need for a Coop Gui & the poll we had a while back showed that so did the majority voting .
The 1946 Coop setup was quick to join ,get the briefing and launch, plus gave all the results at the end for all to see.
How changes can effect player numbers is easily apparent on Hyperlobby where to majority of Coops are in 4.11 or HSFX as many hosts dropped UP because a later version messed up the mission end score board in coops .
I also agree with what I have heard from groups that actualy use Coops for online wars and missions .These guys are customers too and are not happy with the present Coop setup.
Regardless of prior intentions not to use the old interface the devs have a lot of work still being done on CLod as well as the GFX rework, I would suggest possibly that a Coop gui could be intergreated with the release of the sequel as I think sales and online numbers will benifit from this.
On mission writing ,I did start in the mission builder within the first few days of getting the game and as you know the missions would not save back then.As the game was suffering from many problems I have since waited for it to be rectified before I commense again.I have wrote many missions in iL2 but found the CLoD MB less intuative and will be glad when/if a comprehensive MB manual is supplied.

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  #127  
Old 03-27-2012, 05:30 PM
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I think the poll shows the interest in a more user friendly GUI for COOPs, again were asking Just for a GUI, not to take anything else away from the game.

COOPs would bring in more players and sqds, so how in anyone's world can it be a negative for CLOD?
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  #128  
Old 03-27-2012, 05:47 PM
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Originally Posted by TheGrunch View Post
Ace, they are not talking about the new mission scripting or anything related to it. They are talking about the screen which is presented to the player when they choose to join a co-op, and how it is bizarre, unintuitive, and doesn't allow the player to choose an aircraft before the game starts. Nothing to do with FMB, just the multiplayer user interface. That can be changed without altering the C# scripting in any way other than to acknowledge that players have already chosen aircraft before mission start time.
I get that totaly, what I dont understand is how anyone would not fly the sim online for a lack of it.

We need pilots not advocates!
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  #129  
Old 03-27-2012, 05:50 PM
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Originally Posted by furbs View Post
I think the poll shows the interest in a more user friendly GUI for COOPs, again were asking Just for a GUI, not to take anything else away from the game.

COOPs would bring in more players and sqds, so how in anyone's world can it be a negative for CLOD?
The developers/pilots support is all we need to bring in more pilots, so far the devs got us beat I think.
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  #130  
Old 03-27-2012, 05:53 PM
Ataros Ataros is offline
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Alpha, could you please add the above pictures to this post of yours http://forum.1cpublishing.eu/showthread.php?t=27934 to make it easier to provide a link to it to luthier when he shows up. I think this post with pics can explain the issue very well and someone has to post a link to it on the 1st page of the patch thread when it is out.

Last time I was late with it and my post appeared on the 5th page only, not sure if Luthier saw it. I hope next time someone can be quicker

PS. If someone wants to fly COOPs already now, just copy and paste this file into your mission folder. No need to edit or even open the file. UserGuide is available. Link: http://forum.1cpublishing.eu/showthread.php?t=28559
No one? OK, then COOPs is not the priority jk

Last edited by Ataros; 03-27-2012 at 05:59 PM.
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