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#91
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Ok got it, thanks for the info!
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Don B EVGA X79 Dark MB| I7 4820Kcpu @ 4.5 ghz|16gb Corsair 2100 MHZ DDR3 ram|EVGA GTX 970 FTW 4GB |SoundBlaster Z PCIe soundcard | TM Warthog HOTAS | Saitek Combat Pedals | Track IR5 | Windows 8.1 64 bit |
#92
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I've been quitely waiting for news from the dev's knowing that it's been 1 year since game release. Thankyou Luthier for your post.
I've taken time in the last week to (1) read the original game reviews from when CLOD was released, (2) look at some of the original videos & clips of the game & (3) read many of the posts from the dev's since game release. Most reviews indicated that CLOD was in a poor state at release, but suggested there was some hope for improving the game once bugs were fixed & once the community were involved in expanding the game content (mods). While most dev posts promised a range of forthcoming improvements/developments (SDK's, bug fixes, AI improvements, faster fps etc). I really want to believe that bigger things are possible with the CLOD engine. I really really do ... but ... Let's take a step back & review exactly where we are 1 year down the track? A patch 5 months ago & only vague promises since. Well to be frank, more promises just doesn't cut it any more! We still have a bugged game engine, a game that doesn't run on the specified minimum PC specs, an extremely limited number of online servers, limited mission functionality because of game limitations (no tree collissions, no dynamic weather, porked AI, no DCG etc). It's fairly obvious from the dev's comments that 1C has little intention of fixing CLOD as it stands now. CLOD will likely get an upgrade (?fixes) when the BOM sequel is released (no forecast release date yet?). You ask for patience, Luthier, but regretably, I am out of patience. 1C has lost my good will & my enthusiasm for this game.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 03-23-2012 at 10:18 PM. |
#93
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Thx Luthier, great posting. I wished, TreeUK could say his thx too
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#94
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#95
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#96
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No ETA of patch.
Some info. I liked the one about more FPS. But we all know that. The real update will have patch ETA ou patch relase itself. Until then, not very usefull or promising, sorry to say. Still waiting. When the pacth is out, i believe that NOW we will have some MAJOR performance gain. I have faith in this team. |
#97
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First, thanx for the update.
Second, confidence is not restored at all as we got lots of "eye-candy" vidéos one year ago incitating to buy a broken game. Third, sooner the patch is out and efficient, sooner i will trust you again. |
#98
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#99
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It makes no sense financially either. Who would buy a sequel to a game that hasnt been supported? Not many here- so they will patch CoD then release BoM when it is ready and people are happier with CoD. |
#100
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That means that someone with money believes in the team that is a lot more worth than a bunch of $49 "shareholders" expressing their concern - on the short term at least ![]()
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 03-23-2012 at 06:13 PM. |
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