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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-23-2012, 01:34 PM
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NSU NSU is offline
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Thx Luthier nice to see you here
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  #2  
Old 03-23-2012, 01:37 PM
Verhängnis Verhängnis is offline
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Is it me...Or did we actually get a friday update?

;But I do find it sad how our un-happiness, and not your realization of the poor state of the game... motivates you. Oh well, thanks anyway!

Last edited by Verhängnis; 03-23-2012 at 01:40 PM.
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Old 03-23-2012, 01:42 PM
PeterPanPan PeterPanPan is offline
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Thank you Luthier - really good to hear this news which fills me with renewed hope ... again .

PPP
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Old 03-23-2012, 01:53 PM
Strike Strike is offline
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Hey Luthier!

Thanks for stopping by personally, blacksix has done an excellent job in the mean-time trying to put out all the fires, but it means a lot hearing from you again!

I am very happy to hear that you are excited about the future and if I am understanding you correctly here we are to expect an overall increase in FPS and stutters from previous versions. This will surely make a lot of people happy, including myself. Also it's good to hear that you are expanding your staff to bring new fresh additions to the game, helping you build your competence! Hopefully you can aquire more cockpit/aircraft modelers to increase the output and production capabilities of additional aircraft content. IL-2 is primarily a flight sim, and should stay true to it's blood heritage, even though the ground stuff is a strategically smart decision. You attract more audiences at the cost of frightening us flight-simmers. The majority of us would prefer the animated bailout sequence or better tailgunner controls over 100 controllable ground units, but hopefully those modeling and programming teams are split

I also like your enthusiasm and humbleness, stating that you have done some (really) bad stuff in the past, but are seeing good progress and continue to work into the future. We didn't get to 1946 in 1 year either.

I am eager to see what you are working on and I can't wait to try the next patch

Last edited by Strike; 03-23-2012 at 01:55 PM.
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  #5  
Old 03-23-2012, 01:57 PM
Sutts Sutts is offline
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Wow, real patch info. Now that's more like it.

Thanks Luthier, feel better now.
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  #6  
Old 03-23-2012, 02:26 PM
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Luthier- Many thanks for the update. I really enjoy the sim ( despite flaws & lower than desirable FPS..) I wish you could hire the guys from Rise of Flight Public Relations - it might save you some grief by having a more user news & progress news release..
They too had a deeply flawed initial release , but have done an outstanding job in customer relations while steadily improving their product.
http://riseofflight.com/Blogs/default.aspx
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Old 03-23-2012, 02:32 PM
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Bloblast Bloblast is offline
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Luthier thanks for the info!
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Old 03-23-2012, 02:42 PM
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Jughead Jones Jughead Jones is offline
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Reinforcement like this just makes one hopefull again that their $ will one day yield an optimized stable product.

Keep squashing those bugs and thank you.
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  #9  
Old 03-23-2012, 02:39 PM
15.Span_Valalo 15.Span_Valalo is offline
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Thanks for update Luthier... but We need any more this post... one year and too problem not solve...

The game is more unestable and this made that the comunity sim dont play CloD... this is bad to CLoD and team 1C...

More people left and play other games Rise of Fligth and other...

PD:Luthier, Thanks for making us dream. good luck.
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Old 03-23-2012, 02:43 PM
Ze-Jamz Ze-Jamz is offline
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Oh yeah. I like that. The real community (that doesnt troll and try to bait arguments) is not letting you go anywhere in the future...

Thanks for the update Luthier..appreciated
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