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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-22-2012, 05:12 PM
carguy_ carguy_ is offline
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Originally Posted by Insuber View Post
This is just an excuse. Communication from devs after release has been always very scarce, independently from any reaction of someone in this forum.
That is your opinion and you are entitled to it. In my opinion the updates probably have been more frequent than any other game I bought. Except maybe the original IL2 in its days of glory.
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  #2  
Old 03-22-2012, 07:16 PM
kendo65 kendo65 is offline
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The problem is that in information terms, "They're working on it" is slightly more informative than "They're still breathing", but not much more.
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  #3  
Old 03-22-2012, 07:31 PM
mxmadman mxmadman is offline
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Originally Posted by kendo65 View Post
The problem is that in information terms, "They're working on it" is slightly more informative than "They're still breathing", but not much more.
Haha! I agree with this whole-heartidly. Its their job to keep 'working on it', but to think that is an update is ridiculous.

Now if one of their updates was 'we are taking a few weeks off from 'working on it" then that would be an update worth mentioning, but probably not for any good reason.
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Old 03-22-2012, 07:44 PM
Codex Codex is offline
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I think people are reading too much into this.

They are working on it. Coding takes time, and for something like CoD, it takes a $hit load of time.

For the projects I work on I basically lock myself in a room and tell people to pi$$ off and leave me alone. My work mantra is "It will be done when it's done. If it's going to be late I will tell you and I'll explain the reasons why."

The more people poke and prod me about the project, means I have to spend more time in meetings which is less time coding.

Just leave the devs to do thier work, "It will be done when it's done".

If you want a distraction from the waiting, play RoF, Ka-50, A-10. For me I've taken up Scuba diving ... lol
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  #5  
Old 03-22-2012, 07:48 PM
mxmadman mxmadman is offline
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Originally Posted by Codex View Post
I think people are reading too much into this.

They are working on it. Coding takes time, and for something like CoD, it takes a $hit load of time.

For the projects I work on I basically lock myself in a room and tell people to pi$$ off and leave me alone. My work mantra is "It will be done when it's done. If it's going to be late I will tell you and I'll explain the reasons why."

The more people poke and prod me about the project, means I have to spend more time in meetings which is less time coding.

Just leave the devs to do thier work, "It will be done when it's done".

If you want a distraction from the waiting, play RoF, Ka-50, A-10. For me I've taken up Scuba diving ... lol
So.. when one of your projects that 'will be done when its done' is going to be late, do you also recommend that your clients go to your competition for their products while they wait?

If so, how's business holdin' up?
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Old 03-22-2012, 08:01 PM
Codex Codex is offline
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Originally Posted by mxmadman View Post
So.. when one of your projects that 'will be done when its done' is going to be late, do you also recommend that your clients go to your competition for their products while they wait?

If so, how's business holdin' up?
Well I'm employed by a bank as a developer for the corporate sector, so I have no competition, only deadlines. I'm probably fortunate that I'm not a contract developer, but having said that, the contractors only real competition is at the job seeking level.

With regards to CoD what "competition" is there? I've already said if you need to fill the simming void there are other sims out there. But you know as well as others, we will all come back to IL-2 CoD eventually.

BTW Business is great for me. During my contract days honesty was the best policy and if I felt the "competition" would do a better job than me, I would refer my clients to them as did the competition did for me. It's bad for business to say you can do the job, knowing full well that you can't. You only hurt yourself in the end.

Last edited by Codex; 03-22-2012 at 08:05 PM.
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Old 03-22-2012, 08:09 PM
mxmadman mxmadman is offline
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Originally Posted by Codex View Post
Well I'm employed by a bank as a developer for the corporate sector, so I have no competition, only deadlines. I'm probably fortunate that I'm not a contract developer, but having said that, the contractors only real competition is at the job seeking level.

With regards to CoD what "competition" is there? I've already said if you need to fill the simming void there are other sims out there. But you know as well as others, we will all come back to IL-2 CoD eventually.

BTW Business is great for me. During my contract days honesty was the best policy and if I felt the "competition" would do a better job than me, I would refer my clients to them as did the competition did for me. It's bad for business to say you can do the job, knowing full well that you can't. You only hurt yourself in the end.
I respect your response, sorry for being a little passive aggressive. The competition I referred to are the games you listed in your last post.

The difference between how you operate and how 1C operates is your dedication to honest communication. As stated earlier, 'we're working on it' is such a vague response that borders on insulting our intelligence.

Deadlines are broken by everyone, for an unlimited number of reasons. Its how you respond to those set backs that makes, in this case a company, what it is.
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  #8  
Old 03-22-2012, 07:55 PM
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addman addman is offline
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Quote:
Originally Posted by Codex View Post
I think people are reading too much into this.

They are working on it. Coding takes time, and for something like CoD, it takes a $hit load of time.

For the projects I work on I basically lock myself in a room and tell people to pi$$ off and leave me alone. My work mantra is "It will be done when it's done. If it's going to be late I will tell you and I'll explain the reasons why."

The more people poke and prod me about the project, means I have to spend more time in meetings which is less time coding.

Just leave the devs to do thier work, "It will be done when it's done".

If you want a distraction from the waiting, play RoF, Ka-50, A-10. For me I've taken up Scuba diving ... lol
Reminded me of this



"I deal with the god damn customers so the engineers don't have to. I have people skills; I am good at dealing with people! Can't you understand that? What the hell is wrong with you people?"
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  #9  
Old 03-22-2012, 08:00 PM
DroopSnoot DroopSnoot is offline
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Originally Posted by carguy_ View Post
In my opinion the updates probably have been more frequent than any other game I bought
LOL because it was virtually unplayable to ALL on release and they had to do something, you dont think they patched out of the goodness of their hearts do you.
The patches people are refering to are the ones we havent even seen yet.
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