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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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That is your opinion and you are entitled to it. In my opinion the updates probably have been more frequent than any other game I bought. Except maybe the original IL2 in its days of glory.
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#2
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The problem is that in information terms, "They're working on it" is slightly more informative than "They're still breathing", but not much more.
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#3
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Now if one of their updates was 'we are taking a few weeks off from 'working on it" then that would be an update worth mentioning, but probably not for any good reason. |
#4
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I think people are reading too much into this.
They are working on it. Coding takes time, and for something like CoD, it takes a $hit load of time. For the projects I work on I basically lock myself in a room and tell people to pi$$ off and leave me alone. My work mantra is "It will be done when it's done. If it's going to be late I will tell you and I'll explain the reasons why." The more people poke and prod me about the project, means I have to spend more time in meetings which is less time coding. Just leave the devs to do thier work, "It will be done when it's done". If you want a distraction from the waiting, play RoF, Ka-50, A-10. For me I've taken up Scuba diving ... lol |
#5
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If so, how's business holdin' up? |
#6
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With regards to CoD what "competition" is there? I've already said if you need to fill the simming void there are other sims out there. But you know as well as others, we will all come back to IL-2 CoD eventually. BTW Business is great for me. During my contract days honesty was the best policy and if I felt the "competition" would do a better job than me, I would refer my clients to them as did the competition did for me. It's bad for business to say you can do the job, knowing full well that you can't. You only hurt yourself in the end. Last edited by Codex; 03-22-2012 at 08:05 PM. |
#7
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The difference between how you operate and how 1C operates is your dedication to honest communication. As stated earlier, 'we're working on it' is such a vague response that borders on insulting our intelligence. Deadlines are broken by everyone, for an unlimited number of reasons. Its how you respond to those set backs that makes, in this case a company, what it is. |
#8
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![]() "I deal with the god damn customers so the engineers don't have to. I have people skills; I am good at dealing with people! Can't you understand that? What the hell is wrong with you people?" |
#9
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The patches people are refering to are the ones we havent even seen yet. |
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