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#211
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You only get perfect in Open GL, don't know if that's been said. No perfect for DirectX.
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#212
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I will agree to this PROVIDED that TD accurately and in high detail models the sheer, unadulterated terror on their faces when I take off with them still sitting on the wings.
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#213
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Of course! How could I have forgotten?!
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#214
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P-47 tweaks
1. auto prop pitch settings. I have tried to set this and it does not work. http://books.google.com/books?id=Sq5...20P-47&f=false 2. API and APIT ammo 3. New cockpits and textures 4. Overheating... the Jug seems to overheat faster than other radial engine planes and takes longer to cool down. 5. Acceleration.....all planes i tested seem to accelerate at the same rate. granted these were rudely done but still might need to be tested. 6. Energy retention for zoom climbs? did I say API and APIT ammo? hahahaha
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#215
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I know this was already mentioned.. probably by me , but just to keep it in the mix, can you fix the FFB bug that knocks out the FFB if you WIN Key or ALT+TAB out and come back in? This also happens if .. say you are flying and the sim reverts to the desktop and you have to bring it back.
If you turn off FFB in the sim no problem .. you have stick forces and even if you WK or AT out and come back in you still have them.... but if you have FFB turned on and you do tat you loose everything .. stick forces, gunshake, stalls & buffets .. all of it. |
#216
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FMB option to set the type of formation your flights will form in. As of right now you can't do that. You can change "Your" flight but not any others. Being able to set a finger four right or left for a flight of 16 would be nice. It would look natural, instead of the whole flight being in right echelon or left echelon. Diamond formations for Bombers would be nice to set up a Box. It seems like it should be an easy fix since the player can set his formation once airborne.
You'll have to wait on the Force Feed back crap Barry, this is much more important................. |
#217
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I did want to say that Acceleration I tested online with a few guys using a couple of different methods and it was definitely different between types of aircraft. It wasn't a huge difference between them but I sometimes think that my reading in a book about acceleration difference and actual differences were actually quite small.
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Find my missions and much more at Mission4Today.com |
#218
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Bomb salvo option and the info on which angle will the automated bombsight release start releasing the bombs once on the bomb run. Simple.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#219
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Pre & early war - belting: (AP ~ I ~ AP ~ I ~ T x repeat), RoF 750rpm (480rpm synch) Mid war - belting: (API ~ AP ~ I ~ API ~ T / alternating with APIT x repeat), RoF 780rpm (540rpm synch) Late war - belting: (API ~ API ~ API ~ HI ~ APIT x repeat), RoF 840rpm (540rpm synch). Where: 'AP' is the M2 Armour Piercing round 'I' is the M1 Incendiary round 'T' is the M17 Tracer round 'API' is the M8 Armour Piercing Incendiary round 'APIT' is the M20 Armour Piercing Incendiary Tracer round 'HI' is the M23 'enhanced' Incendiary round For details of the composition of these rounds, see this post! Don't get me started on rifle calibre weapons! They need serious fixing up too! ![]() Last edited by Grach; 03-21-2012 at 03:11 AM. |
#220
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I wish weapons more efficient. I feel the callibers are so weak.
Other day, I spent all 7mm ammo to destroy a truck ( fw190 a4). Cordially, |
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