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#841
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Will be avaliable in SoW series any kind of stereoscopic view e.g. anaglif view or by shutter glasses? I'm asking this because I think this is silly to use flightsim game without distance markers having no alternative to determine a distance. Thank you.
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#842
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I have some questions concerning IL2.
1. Who do I need to ask to get permission to use screenshots as story board illustration in a book I intend to offer for commerical publication? Oleg, 1C or Ubisoft, or all three? 2. The Me-109 models in IL2 (4.09b) are these depicting the 601A-1 engine for the E-4, the 601Aa engine for the E-4/B and the 601N engine for the E-7 and E-7/Z? Since we will be living with IL2 1946 for at least a few years more for 1941-45 (or '46) campaigning please, please I beg if these models could reflect differences in engine performance (particularly with the C3 fuel 601N), including rated altitudes and so forth, if the modelling does not already feature these differences (which is why I ask). And drop tank options for the E-7/Z would be nice, since you've modelled it based on the E-7 airframe (I've read many were based on the otherwise unmodified E-4 and all were listed simply as E/N[GM-1] by the Luftwaffe). Thanks for a great flight sim series. Good luck with SOW, I'll buy it when it comes out if only for the new level of detail and gaming engine (but prefer the later era campaigning). |
#843
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I would like to see some video clips...please. 1) I would like to see a clip of the damage model at work...maybe a Spitfire being hit by flak or raked with machine gun fire. and 2) I would love to see a clip of London alive with life...maybe a time elapse clip of traffic crossing Westminster bridge, with barges on the Thames river as the sun sets (both day & night)...and maybe some burning/fire effects from bombs. Please... ![]() ![]() Last edited by proton45; 04-15-2008 at 04:24 PM. |
#844
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How long do we still have to wait for it?
It seems we have waited quiet a while and nothing... Now I would love to hear more about SOW and what is happening but frankly I am sure we are still years off release and I would like to enjoy the benefits of 4.09 soon. Not having it released one month before SOW. I know you are all busy hard at work on SOW but surely you can spare an intern to jack together 4.09 and ship it? Vent over regarding 4.09 Now to SOW - The all seeing Flak, will the ai be able to identify planes through clouds and at high altitudes as is currently the case in Il2 or will it be more realistic creating friendly fire situations. This would be very reaslistic especially when air bases are under attack or nearby air raids are taking place. The same goes for gunners in planes, will they be prone to firing at anything that moves the more nervous they get....? |
#845
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This comment is my own feeling on the subject (and its not based on anything Oleg has said), but I kind of look at the 4.09beta patch as "THE" final patch... if or whenever I do see the final 4.09m patch I will have a nice pleasant surprise for myself, but for now I figure the "beta patch" already contains "most" of the changes that will be in the "final 4.09m patch" (this is based on some of the things I have read from Oleg)...so I'm not complaining. The "friendly fire" issue is an interesting one (it seems like I HAVE, on occasion, been hit by friendly fire in "IL2 1946", or maybe not)... I'm sure that you already know that Oleg has said that the "AI" flak & AA gunners will not be able to see through clouds (and "AI" airplanes will have different "profiles"_if I can call "favorite combat maneuvers" a profile), so I think its reasonable to "assume" that we could see a friendly fire feature in the "AI" (it would add to off-line play)...the "player" usable flak & AA guns will already add to on-line game play. Last edited by proton45; 04-18-2008 at 12:01 PM. |
#846
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If 1C doesn't come up with something big soon the modding scene will have taken all their momentum with no interest left for BoB...
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#847
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Yeah who the hell would want SoW when they can fly a B17 with a B25 cockpit
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#848
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The modding scene has already introduced a lot of stuff that will be featured in BoB (planes, maps) and while doing so stays in-touch with their "customers". Along with that, they have widely extended the Pacific scenario and are in progress to import 3D into the game engine. I don't want to take a side here, but 1C is loosing ground to a written off product, which might satisfy quite a bunch of people who in turned will not see the point in buying SoW:BoB too soon. And that is what counts, initial sales. If these will not suffice the requirements of the distributor, I highly doubt 1C will get support for further development of the series. |
#849
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This is the kind of thing that bothers me when it comes the modding scene... I think its cool that the AAA community is trying to maintain a level of quality with the mods they post, and some of the maps look pretty cool, but the "Holier than thou" attitude make me feel like a traitor for trying some of the mods, and I think thats b^!!Cr@p. The hackers have opened up the game and "the genie is out of the bottle". Any argument that their may have been about weather or not the hack would ruin the on-line gaming community is over and the hackers have won...Its their world and the rest of us just have to "suck it up" and fly in it. But thats not the end is it?... now Oleg has to "give the community something big" or the modding community won't see the point in buying "BoB SoW"? (part of me wonders if anyone could possibly be that dumb ![]() I guess that I'm just getting old because I don't understand anymore...I guess the "modders" are the hip young rule breakers who give the people what they really want (and get all the chicks), while Oleg is working away on the next great game, and is slowly loosing touch with the gamers and his place in the community? Well good night nurse... ![]() Last edited by proton45; 04-20-2008 at 08:42 AM. |
#850
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For me, it's not so much about the mod, it's about the content - BoB has always captured my imagination more than any other stage of WWII history. So you can have your modded B17 ![]() |
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