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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Does this happen in OpenGL or Direct X or both?
Smoke and other effects on this game are mapped to flat polygons and have serial texture on them so I am guessing the flickering effect that you see has to do with an error in texture map loading if not how it is dealing with alpha channels blending. Last edited by X32Wright; 04-09-2008 at 10:22 PM. |
#2
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What you're experiencing is due to the fact your card Runs in SLI. You're running two GPUs on a single card and it using what ever mode SLI hence the back and forth of all the shadows. I get it too because I'm running 2 8800GTs which is basically what you're doing.
It all goes away if i use a single GPU. I don't know that it can be fixed via a driver it could be a dll issue with how the game engine renders the shadows. Last edited by JG27CaptStubing; 04-09-2008 at 10:08 PM. Reason: Spelling |
#3
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I get the same thing. Both on my old 6800GT and my new 8800GT. I just thought it was a fact of life. Love to find a cure for it.
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#4
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#5
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lol, thats right, I run in Crossfire mode and don't have that problem. Might be a nvidia SLI problem? Report it to them, they may fix it? If not go with ATI.
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#6
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This is so funny... I have the same thing with my SLI 7900 GTX OC...
And I did not have this problem with my ATI X850XT. Should have staid with that card better visual and not that big of a difference in FPS in iL2... with other game on the other hand I can't say the same (for FPS that is) |
#7
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I don't have the issue with the 2 8800GTs when I run with a single GPU its something to do with SLI
I will double check but I'm 99 percent sure. |
#8
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You are not alone there mate, Visiontek 3870 X2, 8.3 Cats. All cloud shadows, edges of the forest, coasts of the rivers are solid, glossy black.. No matter what i tried, had to switch to DX. Yea, water looks like.. but at least it`s playable. I believe it`s a driver issue with Vista. Runs fine in XP64 with 8.3 cats.
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