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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

 
 
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Old 04-08-2008, 08:34 PM
Devean Devean is offline
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Quote:
Originally Posted by Franbo View Post
Personally I would like the gold/silver/bronze to be based on something other than just speed (perhaps you could base it on unit losses v. unit kills ratio or something measuring how well you use/shepheard your army?).
This is a very interesting idea. I like that. Instead of turn caps (apart from some special missions, like capture the town, before the enemy casts some powerful spell, or catch them, before they escape) one could give the enemy reinforcements arriving on turn X. Like in Waterloo
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