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#891
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You were lucky there, was just about to hit the sack
Here's the fix, extract and put in your game folder, no new game is required. http://www.mediafire.com/?jzjm5pms4u8yz1g Nighty night, and good luck |
#892
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I ran into a crash while playing the blue sun mod 1.9, its when you got to ask the librarian in Sagrada to take you to Rob Yu, the game crashed when the loading sequence was almost completed.
I digged on the some old post and some people said its an issue related with missing textures, how can I fix this issue? |
#893
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I thought I had disabled this in the 1.9 version, but I guess I must have forgotten. If you used the installer you should have all the files needed, so then it couldn't be related to that. You will have to do it the "right" way, by fighting in the old mines and then talk to Trip, he'll lead you down to the bunker.
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#894
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I'd like to mention that, goodness gracious, Jagged Alliance: Back in Action feels like a ripped console port of JA2. It's like.. JA2 lite. And this is not positive.
Play 7.62 with BSM instead. It is much better. |
#895
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I hope the next release off BSM will come soon |
#896
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Looks like bitComposer will be bringing back old features, so that is promising. Not to mention R@S is on the ball with his Blue Dawn mod, so the future for BiA is pretty bright.
It is, after all, a Western release and not made by a defunct Russian company like Apeiron. ![]() Meanwhile, I'll play some 1.9. ![]() Little minor nitpicking list, hopefully in time before 2.0?: - The M93R has a full auto mode, which it shouldn't have. - The Intratec TEC-9 has no weapon sounds (unsuppressed at least). - AA12 has 30 round drums .. Shouldn't that be either 20 or 32rd drums (though I can't find any info on this 32rd drum)? - Sterling L2A3 / L34A1 magazine has a secret alien code on it! ![]() Last edited by IceShade; 02-24-2012 at 07:41 PM. |
#897
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Which version and wich program can I open and extract the .pak files????
Thanksss |
#898
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Why are Remington rifles accuracy inconstant:
Remington 700 VS (5.56mm) = 90 Remington 700 VLS (7.62mm) = 58 Remington Seven LS (.30-06) = 59 Remington Seven has a bit shorter barrel, but ammunition simillar to 7.62mm. I understand that for model 700 the LS and VLS are just different finishes, so let's put it aside. They have the same barrel length, so the only significant difference is in the caliber. Is it true and correct that the smaller 5.56x45mm is much more accurate then its counterparts? EDIT I assume that Remington 700 VS is of higher quality build. Last edited by void1984; 03-01-2012 at 07:45 AM. |
#899
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How can I make the Mechanic at my base upgrade weapons?
I have Benelli M4 Super 90 and MP5A4 in my inventory, but he just lists what he can do and don't upgrade any of it. |
#900
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@IceShade
Thanks bro, all those issues you've reported has been fixed and will be included in the 2.0 version. Please continue giving feedback until the actual release since these are easy to fix. @void1984 The Remington differences are because of game balance, realism takes a back seat in this mod when it comes to such choices. Give the mechanic the manuals and he'll upgrade the weapon for you. Don't forget to read them yourself first ![]() |
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