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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-22-2012, 09:46 AM
blowpipe blowpipe is offline
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Nice landing Luno13 ,but looks like the throttle setting changed afte 4.11.
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  #2  
Old 02-22-2012, 10:00 AM
jameson jameson is offline
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This makes all of us look good! 109g10 landing @1'06"

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  #3  
Old 02-22-2012, 11:13 AM
blowpipe blowpipe is offline
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I knew it, but still SUPER!
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  #4  
Old 02-22-2012, 02:54 PM
Luno13 Luno13 is offline
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Quote:
Originally Posted by jameson View Post
This makes all of us look good! 109g10 landing @1'06"

In fairness, the landing field isn't level, and the pilot had to deal with a crosswind! It's a great landing actually.
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Old 02-22-2012, 06:05 PM
blowpipe blowpipe is offline
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How to download?
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  #6  
Old 02-23-2012, 12:14 AM
jameson jameson is offline
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Luno, the landing was indeed execellent, and I suspect historically accurate. I quite often boot full rudder and lift the nose a tad to burn off speed, coming in to land. You can see the runway as well when you're low on the final approach. The video also highlights how tough the landing gear was/is, not surprising as it was originally intended to operate from rough grass strips. Not like ingame where it loses it's gear and turns over if the wheels leave the runway! TD please take note.
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  #7  
Old 02-23-2012, 01:58 AM
Luno13 Luno13 is offline
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Quote:
Originally Posted by jameson View Post
Luno, the landing was indeed execellent, and I suspect historically accurate. I quite often boot full rudder and lift the nose a tad to burn off speed, coming in to land. You can see the runway as well when you're low on the final approach. The video also highlights how tough the landing gear was/is, not surprising as it was originally intended to operate from rough grass strips. Not like ingame where it loses it's gear and turns over if the wheels leave the runway! TD please take note.
It's important to note however, that what you see in Il-2 is not necessarily what the game is modeling. The green rectangular strip in Il-2 represents the mowed field that you see in the Bf-109 G-10 video. The areas outside of the airfield are bumpy and full of tall grasses that comprise a lot of the steppe.

Il-2 doesn't render landscape that precisely, but it does simulate the texture with bumpiness.

In fact, pilots were instructed to land wheels up if they couldn't make it to the base in order to avoid flipping over and potentially crushing themselves.

TD have already addressed the situation and you can set "friction" values for the home base (within a certain radius).
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