Quote:
Originally Posted by Dano
I'd rather have had what we've had for a year than still be waiting.
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or worse, have nothing in the end because the whole project could have folded. whatever problems the buggy and unfinished initial release caused, it willl be worth the wait in the end, i just cant afford a new pc at the moment just to make that buggy version work well enough to enjoy it like i did the previous 10 yrs of il2 (in particular am missing the long coop sessions)
the fact that luthier within a few months, as an "aside project" while 2 other main aspects are dealt with (complete overhaul of the gfx engine, and work on the Moscow scenery), can add in control of some ground vehicles and artillery, shows the depth of the coding and design that was worked on in the previous years under oleg's vision for the future
now we "just need" the dynamic campaign, working coops, ground AI vehicle traffic and accurate supply lines provisioning troops and airfields etc, dynamic weather,.... ahh and can i have a 1e person controlled torpedo boat please so i can go and sink some big ships with please
its all there under the hood, as long as luthiers small crew peddles hard enough on their little bikes to lead us to the promised land !