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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-21-2012, 04:27 AM
salmo salmo is offline
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Quote:
Originally Posted by Mr Greezy View Post
<snip> The detail from ground level is surprisingly good... <snip> I definitely noticed the graphical improvements. I said to myself in that new video, "why does their version look so much nicer than mine?" and then I realized that, duh, it's because they're using the latest patch. <snip>
Luthier has already said that you will notice very little difference in detail with the upcoming patch. The difference will be in the speed of graphic process & thus improved FPS. Ground detail on my machine are same/similar now to what appears in the video.

I do not share your optimism/enthusiasm about the progress of the game. It's now 1 year since the game was released & still many players cannot play the game on medium level machines, even those that meet the officialy advertised minimum specs. There are only a paultry number of player online in multi-players servers. There has been no indication that the dev's are correcting some of the fundemental flaws in the game. By this I do not mean FM's or minor cockpit graphic errors, I mean basic game elements that just don't work. (see http://forum.1cpublishing.eu/showthread.php?t=29858 ). A miriad of (sometimes fatal)online server console errors (server admins will know what I mean), indicating many flaws in the game code. Random launcher disconnections from the game. We don't even have proper skins on stationary aircraft, or have working air-raid sirens. There's no sign of any SDKs being released. There's no sign of a propper DCG, and the list goes on.
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Last edited by salmo; 02-21-2012 at 04:36 AM.
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