Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 02-19-2012, 06:44 AM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

New mission up on Server 2. Yes it's the same battle area and shares many of the same airfields etc. Not much I can do on that front until the CTD's are solved. But it has a slightly different planeset and different objectives.

It starts at the butt crack of dawn (the forward fields have runway lights). And the new objectives include ships. Sadly ships aren't grouped together like airplanes in this sim yet, so I had to code 17 objectives just for the ships alone .

Anyhow it's 90% done (it still shares the same AI flights as server 1 currently) but I would appreciate any feedback. The objectives aren't going to be easy
__________________

ATAG Forums + Stats
Reply With Quote
  #2  
Old 02-19-2012, 08:13 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by ATAG_Bliss View Post
New mission up on Server 2. Yes it's the same battle area and shares many of the same airfields etc. Not much I can do on that front until the CTD's are solved. But it has a slightly different planeset and different objectives.

It starts at the butt crack of dawn (the forward fields have runway lights). And the new objectives include ships. Sadly ships aren't grouped together like airplanes in this sim yet, so I had to code 17 objectives just for the ships alone .

Anyhow it's 90% done (it still shares the same AI flights as server 1 currently) but I would appreciate any feedback. The objectives aren't going to be easy
Bliss, does the setting in FMB for the battle area have an effect on CDTs? Are they worse the larger the Battle Area?
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #3  
Old 02-19-2012, 08:24 AM
Tree_UK
Guest
 
Posts: n/a
Default

Hi Bliss, was flying on your server last night and wanted my squad mates to have the same skin, not custom skins but skins within the game, because we wanted to be able to identify each other. However no matter what we tried we could only see one skin (109E3) a bright shiney skin with no weathering which looked terrible. I understand removing custom skins because of stutter but could you allow stock skins within the game and weathering.

Thank you.
Reply With Quote
  #4  
Old 02-19-2012, 09:07 PM
SEE SEE is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1,678
Default

Unfortunately Tree, only the default skin is applied and available when Custom skins are disabled. This is a game limitation and I'm sure Bliss highlighted this problem to the Devs. May be the next update performance improvements will allow custom skins (if the option to use Stock Game skins but still exclude custom skins for MP isn't included).
__________________
MP ATAG_EvangelusE

AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor.
Reply With Quote
  #5  
Old 02-20-2012, 04:45 AM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Quote:
Originally Posted by klem View Post
Bliss, does the setting in FMB for the battle area have an effect on CDTs? Are they worse the larger the Battle Area?
I don't think so. What I was referring to was just the area for the mission. I think it's pointless to run a mission using the channel map unless it's main concentration/area is where England and France are closest together. Using anything north or south of that area for other scenarios just won't work right now with the CTD issues. I've got quite a few missions that are done, but can't use them / add them because of it.

Quote:
Originally Posted by Tree_UK View Post
Hi Bliss, was flying on your server last night and wanted my squad mates to have the same skin, not custom skins but skins within the game, because we wanted to be able to identify each other. However no matter what we tried we could only see one skin (109E3) a bright shiney skin with no weathering which looked terrible. I understand removing custom skins because of stutter but could you allow stock skins within the game and weathering.

Thank you.
I wish I could. I've kinda cheated per say, to disable custom skins. I added a command from the confs.ini of old IL246 that just so happened to start working after the latest official patch that disabled skins. If there's another command that's proper to IL2COD that will disable skins and allow all the default one's to work, I don't know it. But living without custom skins is much better than the result of them being on right now.

Hopefully some of this stuff will actually be addressed or added to the confs.ini along with a 100 other things it needs to be up to IL246's standards.

Quote:
Originally Posted by SEE View Post
Unfortunately Tree, only the default skin is applied and available when Custom skins are disabled. This is a game limitation and I'm sure Bliss highlighted this problem to the Devs. May be the next update performance improvements will allow custom skins (if the option to use Stock Game skins but still exclude custom skins for MP isn't included).
Yep, I sure have. Hopefully some of this graphic work fixes this issue. When B6 was talking about a last minute skin issue holding them back on the patch, makes me at least want to believe something is being done about it
__________________

ATAG Forums + Stats
Reply With Quote
  #6  
Old 02-20-2012, 07:29 AM
Untamo's Avatar
Untamo Untamo is offline
Approved Member
 
Join Date: Jan 2010
Posts: 329
Default

S!

Have been enjoying many flights on the ATAG Axis&Allies server and it has been much fun. A couple of questions:

Where is the server located? Here in Finnieland we get pings well above 150, which causes some jumpy movements when formation flying.

Anyone else get timeouts? I get about 1 per night. So, not on every sortie, but every now and then.
__________________
AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack
Reply With Quote
  #7  
Old 02-20-2012, 09:26 AM
5./JG27.Farber 5./JG27.Farber is offline
Approved Member
 
Join Date: Aug 2011
Posts: 1,958
Default

Their server is in Chigago USA. Im from england and dont get time outs. ALthough are you sure thats just not the server restarting?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.