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  #91  
Old 02-11-2012, 09:20 AM
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T}{OR T}{OR is offline
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Originally Posted by nic727 View Post
- Bombs are very strange. When I drop bombs, I know that It need to be arm but how? It's have to hit the ground with the front of the bomb? I tried, but I have to be at about 400 m or higher
Care to explain a bit more?
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  #92  
Old 02-11-2012, 11:38 AM
Korn Korn is offline
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-There are files overwritten with every patch right? And vast majority of people uses torrents nowadays. Even if you don't do it, M4T has one huge download, i.e. is doing the job for you IMHO.
The only file of significant size being overwritten from patch to patch is files.sfs (which is around 30MB). So the combined size of patches (from '46 dvd you need 4.09m + 4.10m + 4.11m) would be around 2GB. It's not that is hard to put them together (i can probably do it in 1 minute + archiving time) but there's just not much reason reason to. Especially with the mega patch already available on mission4today.com.
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  #93  
Old 02-11-2012, 01:40 PM
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  #94  
Old 02-11-2012, 05:15 PM
nic727 nic727 is offline
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Originally Posted by T}{OR View Post
Care to explain a bit more?
When I take a spitfire (exemple), I take 2 bombs 250lbs, before the patch, I was able to drop my bombs just when I respawn, but it's ok that they remove the explosion for that, but when I am in the air and I want to drop my bombs, I have to be at 400m in diving for the bombs explode. I can't do tactic bombing like skipbombing, etc.
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  #95  
Old 02-11-2012, 05:20 PM
Luno13 Luno13 is offline
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What fuse setting have you selected?
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  #96  
Old 02-11-2012, 05:25 PM
IceFire IceFire is offline
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Quote:
Originally Posted by nic727 View Post
When I take a spitfire (exemple), I take 2 bombs 250lbs, before the patch, I was able to drop my bombs just when I respawn, but it's ok that they remove the explosion for that, but when I am in the air and I want to drop my bombs, I have to be at 400m in diving for the bombs explode. I can't do tactic bombing like skipbombing, etc.
Luno is right... if you have realistic bomb fuses on in 4.11 the settings are much different. You have different types of bomb fuses and some are better than others for things like skip bombing and low level attacks. Others are better and more damaging when dropped from higher altitude with an instant contact explosion.

If you are skip bombing fly the run at 100 meters (generally) and at high speed with the low level fuse and a minimal delay (4.0 seconds is usually the lowest). The bombs need a moment to arm which is why you fly at 100 meters rather than 5 meters... but the low level setting will arm them fairly quickly and then the delay timer allows you to escape while the bombs impact the side of the ship and sink just beneath the waterline before exploding.
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  #97  
Old 02-11-2012, 06:07 PM
nic727 nic727 is offline
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Originally Posted by IceFire View Post
Luno is right... if you have realistic bomb fuses on in 4.11 the settings are much different. You have different types of bomb fuses and some are better than others for things like skip bombing and low level attacks. Others are better and more damaging when dropped from higher altitude with an instant contact explosion.

If you are skip bombing fly the run at 100 meters (generally) and at high speed with the low level fuse and a minimal delay (4.0 seconds is usually the lowest). The bombs need a moment to arm which is why you fly at 100 meters rather than 5 meters... but the low level setting will arm them fairly quickly and then the delay timer allows you to escape while the bombs impact the side of the ship and sink just beneath the waterline before exploding.
I think that me, I can't change the bomb fuze, just the time that it will explode, but I have to arm the bombs with another control, or not?
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  #98  
Old 02-11-2012, 06:17 PM
anikollag anikollag is offline
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My wish: Whatever you do DT, keep updating il2. Everything you do for this game sound perfect for me! I just can't belive this game have such a long life! Thanks in advance!
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  #99  
Old 02-11-2012, 07:29 PM
Juri_JS Juri_JS is offline
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Some time ago I had heard rumors that DT might update the map textures. Is it true?
The ugly textures of most stock maps are the main reason I am using mods. Better map textures would be an enormous improvement.
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  #100  
Old 02-11-2012, 10:51 PM
Lagarto Lagarto is offline
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Originally Posted by Juri_JS View Post
Some time ago I had heard rumors that DT might update the map textures. Is it true?
The ugly textures of most stock maps are the main reason I am using mods. Better map textures would be an enormous improvement.
+1

Also, some seasonal variety would be great, for example the Gulf of Finland map with the so-called patchy winter (early spring, see the attached picture).
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