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  #1  
Old 02-10-2012, 12:57 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by T}{OR View Post
Here are mine:
  • all-in-one 4.12 patch for 4.07
  • self shadowing (not necessary in cockpit)
  • propwash
  • stepdown for bombers when flying in formation
-Mega patch would be huge, I don't think we will make it.
-Not likely, this game is too old , it's better to improve it in other areas IMO.
-Not simple to make it realistic and easy on PC.
-Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
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  #2  
Old 02-10-2012, 01:19 PM
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T}{OR T}{OR is offline
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Quote:
Originally Posted by FC99 View Post
-Not likely, this game is too old , it's better to improve it in other areas IMO.
-Not simple to make it realistic and easy on PC.
That was a very long shot on my account. I just had to get it out.


Quote:
Originally Posted by FC99 View Post
-Mega patch would be huge, I don't think we will make it.
-Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
-There are files overwritten with every patch right? And vast majority of people uses torrents nowadays. Even if you don't do it, M4T has one huge download, i.e. is doing the job for you IMHO.
-A huge chunk of is is already written down in my manual in the signature. What is missing are complex USAAF formations, from basic 12 ship combat boxes to simple 18/21 ship formations with out step downs (staggering inside elements) to Javelin Down and full 18 ship combat box formation, like this: VIDEO GALLERY / Historic Footage

Even if a map maker builds this kind of formation, there is no group cohesion or AI. In best scenario it will work until the formation reaches a turning point / waypoint. If TD would really like to pursue this matter, I am willing to help / share my materials.
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  #3  
Old 02-10-2012, 02:34 PM
uradme uradme is offline
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I would like to have an option of adding kill marks on your plane
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  #4  
Old 02-10-2012, 02:38 PM
HundertneunGustav HundertneunGustav is offline
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MSpaint... Photoshop... anything.
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  #5  
Old 02-10-2012, 03:29 PM
Pursuivant Pursuivant is offline
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Originally Posted by HundertneunGustav View Post
MSpaint... Photoshop... anything.
There was a program put out a few years ago which allowed you to edit your skins to add various kill markings. It might still be available on Mission4Today.

But, yeah, if you've got the right clip art, any graphics editor which can handle .bmp files will work.

I'd put in a plea for a tweak to the GUI which changes the kill markings on the "scoreboard" you see at the end of your mission based on the nationality of the plane you shot down and the air force you're flying for.
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  #6  
Old 02-10-2012, 04:02 PM
SPITACE SPITACE is offline
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it will be great to see the Beaufighter backseat in the sim with the rear gun.
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  #7  
Old 02-10-2012, 06:17 PM
RPS69 RPS69 is offline
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1) Better ship AI, (avoid sunken ships, minor evasive maneuvers as in COD)

2) Ship convoys, or task forces.

3) Selectable Explosive cargo for when destroying those ships they blow up, instead of just sinking slowly.

4) An object that generates panicked people when doing low level passes. (there was an AAA mod, that have this implemented, but for some reason it was abandoned) like when strafing vehicles columns.

5) Recover the project of having an observer over enemy targets, so that it triggers artillery fire over enemy positions. This single thing, could add more possibilities to the game experience than 10 new planes! More so if it is also applied to ship artillery.
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  #8  
Old 02-10-2012, 06:19 PM
Lagarto Lagarto is offline
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IMHO roads are the ugliest feature of the game’s landscape, made of straight, oddly zigzagging sections. Is there any chance to make them look like real-life roads?
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  #9  
Old 02-11-2012, 11:38 AM
Korn Korn is offline
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Quote:
Originally Posted by T}{OR View Post
-There are files overwritten with every patch right? And vast majority of people uses torrents nowadays. Even if you don't do it, M4T has one huge download, i.e. is doing the job for you IMHO.
The only file of significant size being overwritten from patch to patch is files.sfs (which is around 30MB). So the combined size of patches (from '46 dvd you need 4.09m + 4.10m + 4.11m) would be around 2GB. It's not that is hard to put them together (i can probably do it in 1 minute + archiving time) but there's just not much reason reason to. Especially with the mega patch already available on mission4today.com.
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  #10  
Old 02-11-2012, 01:40 PM
swiss swiss is offline
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ZFR3 for Hs129B-3
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