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Technical threads All discussions about technical issues |
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#1
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#2
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Get them making bonus planes for CLOD pls
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#3
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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I imagine that this might have something to do with them borrowing the RoF sound guy
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#5
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They should just use 3D Laser Scanning equipment , scan the aircraft so they are withn 1mm accuracy and then go from that. This is what iRacing does , they scan tracks and cars and get things done alot faster. See what I mean with the video link.
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#6
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afaik the outside is the easiest part.
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#7
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S!
Well, co-operation between Luthier's and Jason's teams would benefit all as the simulator genre is an underdog in world of "arrow in the knee", "tube running guns blazing" and other so called "AAA" games ![]() ![]() |
#8
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The laser point cloud stuff is cool. They can use it to scan entire buildings, like historic ones where there are no drawings. |
#9
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That's awesome
That's cool the collaboration, and its good. But there's the saying, and I do hope I'm wrong (I hope they are enough 3D artists to work on both ), you cannot serve two masters. *IMO alert* And it could explain partly, note I said partly, the reason why it takes a year for the new engine to make a plane vs a month for 1946 . . . As the modelers may be multi-tasking between ROF planes and CLOD / BOM planes. But I'm probably wrong and it just me musing . . . Nice though all flight sim companies have to stick together . . . ME-109 guard: I used to sortie like you, until I took a bullet in the wing." that scanning technology the reason why Gran Turismo 5 can get new car updates lightning fast. |
#10
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Don't assume that creating 3D model is the most important and longest task in plane creation. Research, creation of fm, creation of dm and testing can be very time heavy.
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