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Thread Tools | Display Modes |
#11
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As for the "Bombing Hawkinge" video itself, it is of course another good video in your unique series. The cartoon-style text balloons are quite effective, and as others have said, humorous. They do add a "human" touch which is not easy to accomplish in any flightsim video or movie. Well done, again.
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#12
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Quote:
It is a little bit of an unfortunate result of the organisation of the forums here in the CoD area of 1C that all the positive posts that really contribute something worthwhile (gameplay, mission builder, movies, etc, etc) are relegated to less-visited sub-forums, whereas all the general moaning and (frankly) spamming around the sim is to be found in the main forum. At SimHQ they did it the other way round, so that the "moaning and speculations" forum, officially called the "Extended Discussions"-forum, is a SUB-forum of the major forum in which playing the sim itself is discussed. It is a difference that looks minor, but is actually of huge importance. The first place people arrive is a pretty positive forum, and all sorts of spam is instantly and rather effortlessly transferred to the subforum by the mods over there. Maybe it would be an idea to have a similar "Extended discussions" subforum here too. Whenever a threads heads into moaning and whining territory it can just be moved over there. That way the rest of us who actually like to play the sim and discuss sim issues can be free to do it without being constantly spammed... Just a thought and thank you for your mod work here!
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My Il-2 CoD video web site: www.flightsimvids.com |
#13
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I'm thinking that we could allow/encourage (or I could Post, myself) a thread/post in the Main Forum with a Link to the Post/thread in the MM&V sub-forum. I would LOCK the announcement post in the main thread immediately, so that discussions would take place in the thread here at the MM&V sub-forum. That way, the Main Forum folks would be alerted to any new Movie or Video, but off-topic discussions/diversions, which are more likely to occur in a Main forum thread, would be avoided.
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#14
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Oh wauw, that would be above and beyond the call of duty...
I'm gunning for something special in my next movie, so it should be worth it!
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My Il-2 CoD video web site: www.flightsimvids.com |
#15
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Freycinet, could you please share what graphics settings you use in game and in drivers? I do not see any square on the ground created by textures of different quality around aircraft.
You do not use any filters in video editor to change colours, etc. IIRC. |
#16
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Try changing your ground detail to high. Works for me.
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#17
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Thanks, Flanker35M reports that he still sees the square over France on high settings. http://forum.1cpublishing.eu/showthr...t=29313&page=2
I wonder if this is an ATI drivers issue. Just want to compare as I am saving for a new video card and have to decide how much to save |
#18
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I am happy that this Freycinet video has offered an opportunity to discuss the technical performance/quirks of COD, with regard to the "square" I would ask that the discussion now continue in the technical thread to which Ataros has already helpfully provided the link.
For background, I would like to keep threads in the Movie-making/Videos subforum focussed on the Movies/Videos themselves, such as Story, editing, cinematography, Impact, etc, with divergent issues/discussions of Flight modelling, damage modelling, technical COD 'engine' performance, graphics processing, need for patches, even historical debates on "Who did the Most to win the War", etc, etc etc, etc to be quickly referred or transferred to the relevant subforums/threads. Most folks specifically interested in such matters will be more likely to visit those other subforum threads, and may Never come to the Movies forum at all....so the discussions will be more comprehensive and beneficial there than here in the Movies thread. I think this thread discussion is an excellent example of how that approach, moving to another sub-forum at an appropriate early point in time, can work for benefit of all. I hope you agree. Thanks. DR |
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