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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: When will the next beta patch be released? | |||
thursday!!! |
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1 | 0.74% |
this friday ![]() |
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18 | 13.24% |
during next week ![]() |
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15 | 11.03% |
during the week after the next week |
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12 | 8.82% |
in three weeks |
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9 | 6.62% |
after a month |
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12 | 8.82% |
two months |
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2 | 1.47% |
three months |
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5 | 3.68% |
this year, hopefully.. |
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20 | 14.71% |
in two weeks ![]() |
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42 | 30.88% |
Voters: 136. You may not vote on this poll |
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#1
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As for 'stories' about what CoD would be.. Well they are just that.. Stories. Combine that with peoples ability to blow things out of proportion and expect the moon and it is easy to see why some people are so upset.. That is to say that is a good 'reason' for them to be upset, but that is not a good 'excuse' for them to be upset.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#2
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Oleg himself said the AI would be much improved over IL2. its not...its much much worse.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#3
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OK lets not go over the same stuff over and over again.
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#4
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Given the number of times you have posted this request... jeez... what a hypocrite
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#5
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Both camps are guilty of complaining, most of them visible here on the boards. And then there are those that can use this game, but who use PM to luthier to complain of the aircraft shake...and so the game suffers
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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The AI in this game has some serious quirks, the mad rolling, especially with the big birds obviously noteworthy. But anybody comparing AI behaviour by taking a spin in quick missions will immidiatly notice the AI IS much improved. In IL2 I just had to go into a gentle bank and the AI would happily spend all it's ammo happily shooting into nothingness. Try the same here and ouch. The AI also does some really good scissoring and in general is a much greater challenge then in the old Il2.
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Cheers |
#7
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Bewolf the AI do exactly the same thing in CLOD.
ive stopped playing single player because of the AI.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#8
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A perfect example of what I said wrt DMs
AI like DMs.. opinions abound
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#9
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I guess bombers use fighter settings now which is wrong of cause and has to be fixed. Octocat takes this into account in his dynamic campaign generator mentioned here http://forum.1cpublishing.eu/showpos...&postcount=590 In general AI was completely reworked compared to Il-2 and has much better foundation but needs fine tuning. |
#10
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Atraos what setting stops your wingmen crashing into ground as you land? or the setting that stops whole sqds from reacting while been shot at?
If the AI was as good as you say, why are they rewriting it? remember they have hired a new AI guy and asked for the flightsim community to help.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
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