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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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#2
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I eliminated the tanks yesterday, didn't trigger, wondered if the AA guns needed to go as well. I actually flew over the tanks to verify they were gone.
Hummmmm Knucks I'll try some more today |
#3
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Thanks for the videos guys. Really helped me take off at least. So the Cross Country quick mission is bugged? That's what I keep using. Maybe that's why I keep frying my engines with 100% fuel.
What is Carb Heat for? High alt flying? When should I use that? What do you guys use for mixture settings once in the air? When you say prob pitch to course does that mean all the way down on the lever? When I do that is sounds like my engine is barely on, or is this just an audio mistake? |
#4
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Carb Heat = you will only need this above 5,500. at that level your engines will start to cut out. Apply a few clicks of Carb Heat until the rattle stops
Mixture = not sure this is really accurate or working. On full size I use mixture at around 5,000 to 6,000. At that altitude the air starts getting thin so your dont need as much fuel in your carb so you "Lean" out the mixture. Prop Pitch = Blenheim had a two stage prop: Course & Fine. When its course its taking a huge bit out of the air so the RPM go way down (1,740)however the speed should stay the same. all very good questions Knuckles |
#5
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No, it's not bugged, but for some reason it comes with a few 'difficulties' as standard, such as full fuel tanks and a strong crosswind.
It's actually quite easy as long as you forget the runway and deliberately take off into the wind (i.e. allow the wind to turn you to the right), being careful to avoid the buildings. Grass airfields have their advantages! ![]() |
#6
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hahaha that explains why I was full rudder trim and full rudder and STILL was turning. There's wind! I wish you could hear it that would be a great indicator.
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#7
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#8
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Video Tutorials Updated. See first post.
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