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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #161  
Old 01-17-2012, 03:20 PM
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CWMV CWMV is offline
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Geared toward online play...
If you mean that everything necessary for a good offline campaign is broken, well then I suppose it is.
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  #162  
Old 01-17-2012, 03:31 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by MajorBoris View Post
Man those are some sour grapes csThor, you should give the ATAG coms just one chance, Im sure you will see ten times the teamwork, comaradery and fun in general, the group of guys on there are passionate and always trying to help each other improve. Whining? rather rare realy as most of the whiners post on the forums much more then fly. As far as the human factor being over rated, I disagree whole heartedly as this sim is realy geared towards online play. Any way, Im sure if you show up the pilots will be very happy to have you as a wing"man".
+1 lone wolfing is not good in ATAG it's a quick death, u always hear ppl warning each other on ts3 you don't get that so much in offline.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 01-17-2012 at 04:33 PM.
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  #163  
Old 01-17-2012, 03:57 PM
csThor csThor is offline
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Originally Posted by MajorBoris View Post
Man those are some sour grapes csThor, you should give the ATAG coms just one chance, Im sure you will see ten times the teamwork, comaradery and fun in general, the group of guys on there are passionate and always trying to help each other improve. Whining? rather rare realy as most of the whiners post on the forums much more then fly. As far as the human factor being over rated, I disagree whole heartedly as this sim is realy geared towards online play. Any way, Im sure if you show up the pilots will be very happy to have you as a wing"man".
Not sour grapes as you put it, just the result of several years worth of either playing online (going back over ten years and old Warbirds 2.01) and even more years reading various message boards of various servers. And all this time has finally convinced me that my own high standards of simulating air war cannot be achieved online simply for the face that too many people want a sportive contest (aka gangbang) instead of a serious simulation.
With AI support realistic missions would be possible, but let's face it - ATM CloD doesn't offer more than pointless fighter combat with a few scarce other types thrown in. Nothing that even remotely resembles historical plane rates and mission profiles. And even if the darn engine worked as it should I know people would whine about AI involvement simply because of their own little superiority complex - as if engaging other players over the Internet was any grand achievement that sets them apart.

I have no probs with people liking online, tastes are different after all, but I am extremely allergic to that patronizing tone of "Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me". I don't meekly accept when people belittle me and my views simply from their own POV.
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  #164  
Old 01-17-2012, 04:42 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by csThor View Post
Not sour grapes as you put it, just the result of several years worth of either playing online (going back over ten years and old Warbirds 2.01) and even more years reading various message boards of various servers. And all this time has finally convinced me that my own high standards of simulating air war cannot be achieved online simply for the face that too many people want a sportive contest (aka gangbang) instead of a serious simulation.
With AI support realistic missions would be possible, but let's face it - ATM CloD doesn't offer more than pointless fighter combat with a few scarce other types thrown in. Nothing that even remotely resembles historical plane rates and mission profiles. And even if the darn engine worked as it should I know people would whine about AI involvement simply because of their own little superiority complex - as if engaging other players over the Internet was any grand achievement that sets them apart.

I have no probs with people liking online, tastes are different after all, but I am extremely allergic to that patronizing tone of "Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me". I don't meekly accept when people belittle me and my views simply from their own POV.
There are many many things that have made me move on to mainly online flying one of these is the added immersion that teamspeak/vent etc give you me and SEE where busy covering the last red target the other night and we spent 30 mins covering the target shooting down (or trying to shoot down) 109s and 110s coming to pound the target, which is far in land by the way, if I am not doing that then I am Borris AKA Ju88 hunting

Nothing beats finding a few ATAG guys bunched up and probably having a good chin wag on the way to bomb a target in a BR20 only to be jumped 2 mins away from the target by me in a spit , man I wish I was on blue comms so I could hear there bleating as they tired to get there sights on me .

But I know what you mean about the problems with multiplayer but so far ATAG is ticking all the right boxes, if only they could get skins to work well
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #165  
Old 01-17-2012, 05:13 PM
=FI=Scott =FI=Scott is offline
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I don't see any reason why a modern sim can't do both. In IL2, FB, PT etc I enjoyed great offline campaigns and online play.

Why does it have to one or the other with Clod ? personally I always thought Hyperlobby elevated IL2's MP to the stage that it reached with hundreds of players online. If Clod is developed with its SP element in mind but its on HL as well it should satisfy both preferences.
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  #166  
Old 01-17-2012, 05:21 PM
von Pilsner von Pilsner is offline
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Originally Posted by csThor View Post
I have no probs with people liking online, tastes are different after all, but I am extremely allergic to that patronizing tone of "Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me". I don't meekly accept when people belittle me and my views simply from their own POV.
Well said, single player can be quite fun (well, once the obvious stuff is fixed).
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  #167  
Old 01-17-2012, 05:33 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Originally Posted by csThor View Post
Not sour grapes as you put it, just the result of several years worth of either playing online (going back over ten years and old Warbirds 2.01) and even more years reading various message boards of various servers. And all this time has finally convinced me that my own high standards of simulating air war cannot be achieved online simply for the face that too many people want a sportive contest (aka gangbang) instead of a serious simulation.
With AI support realistic missions would be possible, but let's face it - ATM CloD doesn't offer more than pointless fighter combat with a few scarce other types thrown in. Nothing that even remotely resembles historical plane rates and mission profiles. And even if the darn engine worked as it should I know people would whine about AI involvement simply because of their own little superiority complex - as if engaging other players over the Internet was any grand achievement that sets them apart.

I have no probs with people liking online, tastes are different after all, but I am extremely allergic to that patronizing tone of "Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me". I don't meekly accept when people belittle me and my views simply from their own POV.
Sorry csThor, not my intention to belittle you or your views Its just that the guys I fly with are half the fun so its hard for me to think of flying against or with only my pc. I just hoped I might be able to show you our version of online play with coms as it stands today(sure to improve!)

Oh by the way, thanks for your early interest in the gtx580 3gb, I ended up getting one and last night I saw 2.47gb of usage as the gunner for ATAG_DOC in a 110 <<<<<<<<EDIT* Wrong it was T}{or oops....

Last edited by ATAG_MajorBorris; 01-18-2012 at 02:03 PM.
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  #168  
Old 01-17-2012, 07:49 PM
JimmyBlonde JimmyBlonde is offline
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Originally Posted by csThor View Post
Because AI doesn't have what soured any kind of enjoyment I could derive from online gameplay? That little negligable thing called a human ego (which continuously had to be stroked)? I've seen enough kindergarten behavior to cure me for good from going online ever again. Simply put I prefer a style of gameplay focused on history as opposed to the everlasting gangbang that the great majority of the players favor. The human factor is grossly overrated ... in fact a human is more likely to be even more predictable than any AI: Shoot one down and he'll whine on some message board about unrealistic FMs, DMs, weapons or anything else that lets him mask his own inaptitude by pointing fingers at other somewhat "esotheric" factors.
Are you me?

I get this sudden feeling reading your post that either you are me or that I'm having some kind of Tyler Durdenesque psychotic break here.

Everyone pimps their server as being the exception but it's a clique thing, you're in the clique or your not.

The big difference is not the people themselves, they're only human. It's the environment that favours balance over realism. People go on about how they are team players and whatever but few really are, they think that being in the server with the same letters in front of their name makes them a team. In the real deal you don't get a choice, you have to work as a team in order to survive and, until this idiotic notion of things having to be balanced gets knocked out of people, this culture will endure. People mistakenly believe that flight simulations exist to be gratifying, fair or fun, they do not, they exist to simulate flying which is inherently gratifying, often unfair but always fun.

Last edited by JimmyBlonde; 01-17-2012 at 08:06 PM.
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  #169  
Old 01-18-2012, 07:35 AM
tintifaxl tintifaxl is offline
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In flightsims and Arma I'm interested in online play, but not versus humans but coops against the AI. For that a working enemy and friendly AI is paramount as it is for single player.

And so CloD sleeps on the harddrive until this is fixed alongside the radio comms.
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  #170  
Old 01-18-2012, 12:13 PM
GraveyardJimmy GraveyardJimmy is offline
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Realistic AI will be necessary if we ever want to recreate things like Eagle Day, which could work as a nice coop mission.
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