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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Server set loadouts!
Leave it alone! 79 52.67%
Allow custom setups to be generated and enforced by the server mods 47 31.33%
I don't care! 24 16.00%
Voters: 150. You may not vote on this poll

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  #1  
Old 01-09-2012, 08:11 PM
HR_Naglfar HR_Naglfar is offline
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The ammo load can be changed freely when it's the player who creates the plane in a spawn point, but when it's a plane created in the mission, the ammo and fuel load it's locked to whatever the mission designer put on it.

In an online war the planes could be created in the mission with the ammo and fuel that the campaign sees appropiate (this could be done in a SEOW style campaign, or even in a real time war), and also the campaign could force the player to fly a specific plane.

So I think that the option is already there Pupo. We only need time untill someone makes an online war with all this.
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Old 01-09-2012, 09:29 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by HR_Naglfar View Post
The ammo load can be changed freely when it's the player who creates the plane in a spawn point, but when it's a plane created in the mission, the ammo and fuel load it's locked to whatever the mission designer put on it.

In an online war the planes could be created in the mission with the ammo and fuel that the campaign sees appropiate (this could be done in a SEOW style campaign, or even in a real time war), and also the campaign could force the player to fly a specific plane.

So I think that the option is already there Pupo. We only need time untill someone makes an online war with all this.

there is also competitions like USL, who are based on dogfight servers. that wouldnt work there. but you are right to an extend, and to be fair in a USL scenario squads will vouch for pre-assigned rules.

Last edited by pupo162; 01-09-2012 at 09:33 PM.
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