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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-08-2012, 08:46 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by jimbop View Post
Is it my imagination or are there more clouds too? I haven't noticed any difference on my system, though.
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Originally Posted by ATAG_Dutch View Post
Huh?

My system copes with it fine (see sig) and I've run exclusively bombing missions so far. I'd've thought yours would be better mate.

The mission itself is a huge improvement IMHO, with achievable objectives for both sides and some strategic thinking required (some very nasty flak though!).

There was an initial hiccup which I fedback to Bliss regarding the wrong 'target destroyed' messages coming up, so that the blue guys were defending a target which had already been destroyed, whilst leaving an untouched target undefended, but I'm assured this is now corrected.

Would like to see variations on this theme become the norm.
When I fly near Hawkinge my fps go from ~65 to 16 , not the only one with this problem.
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  #2  
Old 01-08-2012, 09:08 PM
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From looking at those records posted from JG53 the only conclusion which can be drawn is that more E4's were shot down. JG53 may have been well equipped but not all crews were. Steinhilper makes it clear that only 'the Spaniards' got the E4 in his squadron for example. If there is a good source for ratio information I would love to read it though, all parties regardless of preference should make efforts to understand the historical information we have in the interests of making a sim not a game.

As an RAF pilot I do not fear the cannon because it is harder to hit with, lower muzzle velocity etc. In actual fact although I call for an E4/3 limit to enforce use of the E1, I fear the E1 much more because it has a minute of ammunition! Very dangerous indeed - but I still want it in for the sake of history.

The other feared item is the FM's which are awful, but mainly the "rear deflector shield" carried by 109's, where that can be hammered by belt after belt and remain largely unaffected. Still, I think that will change and when it does half the 109 drivers will shout and the other half will change their tactics.

Last edited by Osprey; 01-08-2012 at 09:12 PM.
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  #3  
Old 01-08-2012, 09:38 PM
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Originally Posted by JG52Krupi View Post
When I fly near Hawkinge my fps go from ~65 to 16 , not the only one with this problem.
Had the same today south of littlestone, at altitude!!! Going from smooth 40 down to 5 or less. OK there were a major furball going on at that time, but the moment it was quieter, i still struggled at around 15 fps. and i´ve already lowered my settings to the point where it hurts looking at the graphics .
Next thing i heard on comms, was people being disconnected from the server.
Maybe the problem isn´t mission related.
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Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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  #4  
Old 01-08-2012, 10:02 PM
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I noticed that performance seemed worse than usual at low altitude (mine sucks anyway...) but fps got better once at altitude and away from the coastal airbases.
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  #5  
Old 01-08-2012, 10:00 PM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by JG52Krupi View Post
When I fly near Hawkinge my fps go from ~65 to 16 , not the only one with this problem.
When I look at the Hawkinge airfield my fps go from ~68 to 28
If I flying near it without looking at the airfield my fps does not suffer.

~S~
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  #6  
Old 01-09-2012, 07:30 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by SEE View Post
Is there a Steam issue with ping rates?

Last night was packed on ATAG and the Ping rates went sky high, a lot of players thought the server had crashed and left, a few minutes later pings went back to normal for those still left in game?
On all previous patches (including the beta patches) we could have as many players connected without any steam/server issues. We had over 100 players at one point in the latest beta. Of course, with the skin download problem, you could imagine the stuttering, but at least the server/steam didn't seem to mind.

But now, you get over 60 players (seems to be the magic number) the server console will become unresponsive, the server won't be on the steam list anymore, and you'll be flying in limbo land. But, when enough people get fed up with this and leave (less than 60) in a few minutes the server will respond again, talk to steam, throw out 1,000,000 chat messages from all the stuff that was stuck from before, and go back to normal.

I reported this issue the second the official patch came out - probably to only fall on deaf ears! The server filled up repeatedly, and it was always around 60 players when this happened. That's why we've had the server limit set to 60 players since then. We've recently tried to up the number, and as more than 60 joined, that's when the problem took place, yet again. I was hopeful that one of the steam updates throughout that time had done something to fix the issue, but obviously that's not the case. Broken game is broken.

Quote:
Originally Posted by 335th_GRAthos View Post
When I look at the Hawkinge airfield my fps go from ~68 to 28
If I flying near it without looking at the airfield my fps does not suffer.

~S~
New version up that should help with the FPS problem over the fields, but be prepared to run into some bad spawn points. We either get the choice of having you spawn into a hanger randomly, with a possible explosion, or drown down your FPS because of all the bad spawn points we have to try and fix with the game.

Hopefully, some of this stuff is actually being looked at by the dev team.

Edit: And the objective messages should be correct now, repeating the correct objectives and the right areas for them. Let me know if you see any other problems.

Thanks.

2nd Edit: For those that join our team speak some pretty cool stuff has been coded to work with the game. From our forums:

Quote:
Colander has coded a pretty cool feature with regards to the TS3 server and our IL2COD servers.

Basically, if you join TS3 and enter the game, you can now switch channels in-game.

How this works: This is completely dependent by not only which side you are on but what server as well. For instance if you join the red side (in-game) once you pull up the in-game radio command menu, select the "Mission" menu and you'll see all the red TS3 channels listed for whatever server you have selected to fly on. From that list you can not only choose what channel you want to switch to (flight#1, bomber flight #1, etc.,etc.,), it will also allow you to see who else is in each of those channels by selecting it.

So for those that fly both sides, or don't like alt/tabbing to swap channels, you can now be automatically moved to w/e channel on w/e server for w/e side (phew!) you fly on.

Btw, the only way this will work is if your TS3 name is identical to your in-game (steam) name.

A big thanks to Colander for this!
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Last edited by ATAG_Bliss; 01-09-2012 at 07:44 PM.
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  #7  
Old 01-09-2012, 02:32 AM
Bounder! Bounder! is offline
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Quote:
Originally Posted by JG52Krupi View Post
When I fly near Hawkinge my fps go from ~65 to 16 , not the only one with this problem.
Quote:
Originally Posted by FFCW_Urizen View Post
Had the same today south of littlestone, at altitude!!! Going from smooth 40 down to 5 or less. OK there were a major furball going on at that time, but the moment it was quieter, i still struggled at around 15 fps. and i´ve already lowered my settings to the point where it hurts looking at the graphics .
Next thing i heard on comms, was people being disconnected from the server.
Maybe the problem isn´t mission related.
I've had the same thing this weekend over Hawkinge with my fps dropping to single digits which I can't say I've had before to this extent - I blamed it on my rubbish pc (hoping to upgrade soon[tm]). When I fly away from Hawkinge I recover good fps again. It may have been a coincidence but I seemed to notice it during busy peak time periods on the server.

Last edited by Bounder!; 01-09-2012 at 02:39 AM.
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  #8  
Old 01-09-2012, 09:52 AM
jg27_mc jg27_mc is offline
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Quote:
Originally Posted by JG52Krupi View Post
When I fly near Hawkinge my fps go from ~65 to 16 , not the only one with this problem.
Try this:

Install AMD Catalyst 12.1a Preview Windows Vista and 7 driver.

On the gaming (3D Application Settings) tab

Anti-Aliasing: Use application settings | Morphological filtering: Unchecked | Filter: Standard

Anisotropic Filtering: Use application settings

Tessellation: AMD Optimized

Catalyst A.I.: Performance | Enable Surface Format Optimization: Unchecked

Wait for vertical refresh: Off, unless application specifies

Anti-Aliasing Mode: Multi-sample AA

OpenGL Settings: Triple Buffering unchecked

On the My Digital Flat-Panels tab: Uncheck Enable GPU scalling, Reduce DVI frequency on high-resolution display, Alternate DVI operational mode

Launch the game on Very High settings with Anti-Aliasing Off | Anti-Epilepsy Off | SSAO Off | Vsync On

After setting your ride hit create, then after all textures are loaded hit Esc go to your video options and set Buildings Detail: Very Low | Forest: Medium | Texture Quality: Medium | Land Shading: Medium. Return to your cockpit with the new settings and see if you had a more stable/smoth FPS over land/cities without loosing your aircraft texture (even after dropping down the Texture Quality to Medium).

At this point, if all went as expected, you should be able to start tweaking FXAA at your taste.

Regards.
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  #9  
Old 01-09-2012, 11:31 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by jg27_mc View Post
Try this:

Install AMD Catalyst 12.1a Preview Windows Vista and 7 driver.

On the gaming (3D Application Settings) tab

Anti-Aliasing: Use application settings | Morphological filtering: Unchecked | Filter: Standard

Anisotropic Filtering: Use application settings

Tessellation: AMD Optimized

Catalyst A.I.: Performance | Enable Surface Format Optimization: Unchecked

Wait for vertical refresh: Off, unless application specifies

Anti-Aliasing Mode: Multi-sample AA

OpenGL Settings: Triple Buffering unchecked

On the My Digital Flat-Panels tab: Uncheck Enable GPU scalling, Reduce DVI frequency on high-resolution display, Alternate DVI operational mode

Launch the game on Very High settings with Anti-Aliasing Off | Anti-Epilepsy Off | SSAO Off | Vsync On

After setting your ride hit create, then after all textures are loaded hit Esc go to your video options and set Buildings Detail: Very Low | Forest: Medium | Texture Quality: Medium | Land Shading: Medium. Return to your cockpit with the new settings and see if you had a more stable/smoth FPS over land/cities without loosing your aircraft texture (even after dropping down the Texture Quality to Medium).

At this point, if all went as expected, you should be able to start tweaking FXAA at your taste.

Regards.
FYI I played around with the settings a bit more and now I have decent fps again
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #10  
Old 01-10-2012, 12:16 AM
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Tacoma74 Tacoma74 is offline
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Just had an awesome time on ATAG. Thought I would try out the Blenheim online now that I've gotten a pretty good takeoff success rate in it. I started at Littlestone with with a loadout of 40% fuel and 4x250Kg bombs. So I tookoff and headed towards France, slowly gaining altitude up to about 4k feet looking for targets. Ended up finding a nice convoy just west of French Point. So I decided to give divebombing a go. Lined up with a nice big cargo ship straight on in a shallow descent. Right before I was over it I let loose all 4 bombs. Direct hit and down she went! Ended up shattering some of my windows but other than that I was in one piece. So I headed back for home. Had a perfect landing on top of all that.... Oh what a good feeling!

The ol' Blenny is surely a treat! There's nothing more fulfilling than flying a successful mission in that old thing. It's quite a handful, but once you've got a good idea of how to fly it, it can be very rewarding!
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