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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Thats why I fly RED too now. Lot of people seems do dislike RED planes, like SpitI-Ia etc....Or the 109 lobby is just bigger I dont know. It got not interresting for me to fly with 3x109`s against a single Spitfire, now since I am RED I have the issue on my side, that you get jumbed by 3-5 109`s at the same time at 15.000ft.
And even with 4-5 109 turning around you, and you see, now its time to go, for a tactical "extend", the call you runner lol...anyway... ![]() Thx to ATAG lol, for atleast 5x SpitII`s otherwise this heavy outnumbering of one side is getting boring. With the SpitII you can get out of it if you keep the eyes up, and not getting target fixed. Had good fights against ALOT of enemys in the last days on the ATAG server against good (russian ![]() Soo in this case, I try to keep the RED numbers up.... ![]() |
#2
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Agreed I now think the spit 2 is okay in small numbers and helps alleviate the problem, but now we have the problem of the Manston airfield been targeted due to the spit 2s I have done this myself got 4 sc 50 and attempted to get them but just got jumped by three spits XD, but this is why Ramsgate is no longer safe as ppl come to Manston so now all red airfields are targeted lol. Luckily the spit 2 is so good it can deal with 109s even shortly after take off.
The problem is not entirely the blues fault, reds should head out to the channel a bit more.
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#3
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Ofcourse it is not always the case, that ALL RED fields are been under fire by BLUE at the same time, but if you would get strafed ones on one field, you need to take a other one right away. I see players getting vulched by the enemy two times in a row, and he starts to pitch via chat, sorry, this is youre own fault, I mean a good indicator that you are in danger is the mass of AAA around the base lol! |
#4
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Yes but all airfield can be dominated if the teams are not balanced that's the problem I raised.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#5
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yes sure... I see the trend too, that BLUE covers Manston (SpitII base) more, besides the H14 zone, what means Ramsgate too... Last edited by MoGas; 01-04-2012 at 10:54 AM. |
#6
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Take off from Maidstone and head for Manston/Ramsgate, gaining altitude on the way.
You'll soon see messages in your chatbox saying 'such-a-body in a 109/110 killed whoever in a spit I/Ia/IIa before it could take off'. By the time you get there you'll have a good altitude advantage so go get 'em. ![]() And as Klem says below, do it in teams! ![]() Last edited by ATAG_Dutch; 01-04-2012 at 12:02 PM. |
#7
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#8
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I always fly Red. We're often outnumbered but I consider that to be just a 'bad day' and also 'target rich'. I've never seen an outrageous imbalance but I'm usually on when there are 50+ on the server and it seems to settle into a moderate imbalance, say 30:20 worst case, which is ok. Not to mention historical if more blues would fly bombers.
We sometimes takeoff from Eastchurch, especially if Manston and/or Hawkinge are being vulched. The vulchers are too lazy to fly that far and work out which fields are being actively used and it doesn't take us long to get to the coastal fields from there by which time we are formed up at combat altitude and usually at an advantage over the vulchers. I'm afraid that if you want to jump up at Hawkinge/Manston for a quick fight you are exposing yourself if vulchers are active. Also if you fight alone you are asking for trouble. You don't need to be in a squad, just get on TS and talk to the other guys, throw a 'unit' together and think before you launch. I do think the SpitIIa's should be moved to an inland field to avoid making Manston an obvious target and reduce to some extent the impact of the IIa which the blues don't like. If you want to fly the "Uber Spit" you should have to work for it. Also, all inland fields should have either the Spit1s or Hurricanes available (maybe they do?) to encourage people away from their death-wish takeoffs on the coast. Any other ideas requiring tactics over quick kills will prevent the server becoming a "dogfight server".
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#9
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I think that if red follows Klems advise there really isn’t much of an issue even when outnumbered. The real issue is balanced numbers of blue bombers compared to blue fighters. I think that blue can outnumber red 2/1 all the time with half bombers half fighters and red could still do well with motivated tactics/teamwork/coms. Getting the bombers to affect the objectives is something that will come with time but it wouldn’t hurt if the developers make it a little easier for the mission builders to create. Big on my wish list also is for a bomber to bomb buildings and score/affect objectives, we need a big carrot for more people to fly bombers and what better then a industrial complex or train station that gets a score on the netstats and affects a airfields ordinance/ammo/fuel for instance or airfield hangers that when destroyed block the spawn or quality if plane type maybe. The possibilities are endless and the strategy limitless all we need is a push from the developers to help us make this the Battle of Britain and not the dogfight of Britain. Even all that wont help players want to bomb more if they don’t have escort, I find that even as the lone blue bomber much of the time, getting escort is a hit or miss situation and escorts will happily leave to shoot at bomber formations passing by. Of course the game freezes and crashes when flying formation with virtualy any twin engine aircraft will need to be fixed before any of this matters and last but not least working horizontal stablizer/gyro compass/auto pilot/gunner posistions for all the bombers in game Klem's observations of the airfield balance are good as well and I am sure Bliss will enjoy the read. Thanks Klem ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 8gb 1833--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders Last edited by ATAG_MajorBorris; 01-04-2012 at 03:15 PM. |
#10
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Sometimes these 2 are closed for remodeling. Started after frequent PK's by a Spitty when spawning at Pihen.
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