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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 10:10 AM
MoGas MoGas is offline
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Thats why I fly RED too now. Lot of people seems do dislike RED planes, like SpitI-Ia etc....Or the 109 lobby is just bigger I dont know. It got not interresting for me to fly with 3x109`s against a single Spitfire, now since I am RED I have the issue on my side, that you get jumbed by 3-5 109`s at the same time at 15.000ft.

And even with 4-5 109 turning around you, and you see, now its time to go, for a tactical "extend", the call you runner lol...anyway...

Thx to ATAG lol, for atleast 5x SpitII`s otherwise this heavy outnumbering of one side is getting boring. With the SpitII you can get out of it if you keep the eyes up, and not getting target fixed.

Had good fights against ALOT of enemys in the last days on the ATAG server against good (russian ) players, without a SpitII you just dont need to take off, with this poor Spitys.

Soo in this case, I try to keep the RED numbers up....
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Old 01-04-2012, 10:18 AM
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JG52Krupi JG52Krupi is offline
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Agreed I now think the spit 2 is okay in small numbers and helps alleviate the problem, but now we have the problem of the Manston airfield been targeted due to the spit 2s I have done this myself got 4 sc 50 and attempted to get them but just got jumped by three spits XD, but this is why Ramsgate is no longer safe as ppl come to Manston so now all red airfields are targeted lol. Luckily the spit 2 is so good it can deal with 109s even shortly after take off.

The problem is not entirely the blues fault, reds should head out to the channel a bit more.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #3  
Old 01-04-2012, 10:44 AM
MoGas MoGas is offline
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Originally Posted by JG52Krupi View Post
The problem is not entirely the blues fault, reds should head out to the channel a bit more.
Thats what you want if RED, but in most cases, you get hard pushed, by BLUE numbers at RED fields already like H14. I take Ramsgate or Manston, I am not even thinking about Hawking, and after airborn, I try to climb away north or to the west and get ALT before I start to search high 109`s above H14.

Ofcourse it is not always the case, that ALL RED fields are been under fire by BLUE at the same time, but if you would get strafed ones on one field, you need to take a other one right away.

I see players getting vulched by the enemy two times in a row, and he starts to pitch via chat, sorry, this is youre own fault, I mean a good indicator that you are in danger is the mass of AAA around the base lol!
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Old 01-04-2012, 10:46 AM
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JG52Krupi JG52Krupi is offline
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Yes but all airfield can be dominated if the teams are not balanced that's the problem I raised.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #5  
Old 01-04-2012, 10:52 AM
MoGas MoGas is offline
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Originally Posted by JG52Krupi View Post
Yes but all airfield can be dominated if the teams are not balanced that's the problem I raised.

yes sure...

I see the trend too, that BLUE covers Manston (SpitII base) more, besides the H14 zone, what means Ramsgate too...

Last edited by MoGas; 01-04-2012 at 10:54 AM.
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  #6  
Old 01-04-2012, 11:57 AM
ATAG_Dutch ATAG_Dutch is offline
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Take off from Maidstone and head for Manston/Ramsgate, gaining altitude on the way.
You'll soon see messages in your chatbox saying 'such-a-body in a 109/110 killed whoever in a spit I/Ia/IIa before it could take off'.

By the time you get there you'll have a good altitude advantage so go get 'em.

And as Klem says below, do it in teams!

Last edited by ATAG_Dutch; 01-04-2012 at 12:02 PM.
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  #7  
Old 01-04-2012, 11:49 PM
jimbop jimbop is offline
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Originally Posted by ATAG_Dutch View Post
Take off from Maidstone and head for Manston/Ramsgate, gaining altitude on the way.
You'll soon see messages in your chatbox saying 'such-a-body in a 109/110 killed whoever in a spit I/Ia/IIa before it could take off'.

By the time you get there you'll have a good altitude advantage so go get 'em.

And as Klem says below, do it in teams!
+1. Go inland, get a Hurri Rotol and come back to Manston/Hawkinge. It might take 10 min but you will have as much energy and speed advantage as you want by then. Oh, and improving low level AA would sure help.
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  #8  
Old 01-04-2012, 11:57 AM
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I always fly Red. We're often outnumbered but I consider that to be just a 'bad day' and also 'target rich'. I've never seen an outrageous imbalance but I'm usually on when there are 50+ on the server and it seems to settle into a moderate imbalance, say 30:20 worst case, which is ok. Not to mention historical if more blues would fly bombers.

We sometimes takeoff from Eastchurch, especially if Manston and/or Hawkinge are being vulched. The vulchers are too lazy to fly that far and work out which fields are being actively used and it doesn't take us long to get to the coastal fields from there by which time we are formed up at combat altitude and usually at an advantage over the vulchers.

I'm afraid that if you want to jump up at Hawkinge/Manston for a quick fight you are exposing yourself if vulchers are active. Also if you fight alone you are asking for trouble. You don't need to be in a squad, just get on TS and talk to the other guys, throw a 'unit' together and think before you launch.

I do think the SpitIIa's should be moved to an inland field to avoid making Manston an obvious target and reduce to some extent the impact of the IIa which the blues don't like. If you want to fly the "Uber Spit" you should have to work for it. Also, all inland fields should have either the Spit1s or Hurricanes available (maybe they do?) to encourage people away from their death-wish takeoffs on the coast.

Any other ideas requiring tactics over quick kills will prevent the server becoming a "dogfight server".
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  #9  
Old 01-04-2012, 02:08 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Originally Posted by klem View Post
I always fly Red. We're often outnumbered but I consider that to be just a 'bad day' and also 'target rich'. I've never seen an outrageous imbalance but I'm usually on when there are 50+ on the server and it seems to settle into a moderate imbalance, say 30:20 worst case, which is ok. Not to mention historical if more blues would fly bombers.

We sometimes takeoff from Eastchurch, especially if Manston and/or Hawkinge are being vulched. The vulchers are too lazy to fly that far and work out which fields are being actively used and it doesn't take us long to get to the coastal fields from there by which time we are formed up at combat altitude and usually at an advantage over the vulchers.

I'm afraid that if you want to jump up at Hawkinge/Manston for a quick fight you are exposing yourself if vulchers are active. Also if you fight alone you are asking for trouble. You don't need to be in a squad, just get on TS and talk to the other guys, throw a 'unit' together and think before you launch.

I do think the SpitIIa's should be moved to an inland field to avoid making Manston an obvious target and reduce to some extent the impact of the IIa which the blues don't like. If you want to fly the "Uber Spit" you should have to work for it. Also, all inland fields should have either the Spit1s or Hurricanes available (maybe they do?) to encourage people away from their death-wish takeoffs on the coast.

Any other ideas requiring tactics over quick kills will prevent the server becoming a "dogfight server".
I had a complete reply ready in my mind after reading several posts and then Klem summed up all of my thoughts and wrote them down (thanks Klem).

I think that if red follows Klems advise there really isn’t much of an issue even when outnumbered.

The real issue is balanced numbers of blue bombers compared to blue fighters. I think that blue can outnumber red 2/1 all the time with half bombers half fighters and red could still do well with motivated tactics/teamwork/coms.

Getting the bombers to affect the objectives is something that will come with time but it wouldn’t hurt if the developers make it a little easier for the mission builders to create.

Big on my wish list also is for a bomber to bomb buildings and score/affect objectives, we need a big carrot for more people to fly bombers and what better then a industrial complex or train station that gets a score on the netstats and affects a airfields ordinance/ammo/fuel for instance or airfield hangers that when destroyed block the spawn or quality if plane type maybe. The possibilities are endless and the strategy limitless all we need is a push from the developers to help us make this the Battle of Britain and not the dogfight of Britain.

Even all that wont help players want to bomb more if they don’t have escort, I find that even as the lone blue bomber much of the time, getting escort is a hit or miss situation and escorts will happily leave to shoot at bomber formations passing by.

Of course the game freezes and crashes when flying formation with virtualy any twin engine aircraft will need to be fixed before any of this matters and last but not least working horizontal stablizer/gyro compass/auto pilot/gunner posistions for all the bombers in game

Klem's observations of the airfield balance are good as well and I am sure Bliss will enjoy the read.


Thanks Klem

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Last edited by ATAG_MajorBorris; 01-04-2012 at 03:15 PM.
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  #10  
Old 01-06-2012, 05:37 AM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by MoGas View Post
yes sure...

I see the trend too, that BLUE covers Manston (SpitII base) more, besides the H14 zone, what means Ramsgate too...
Sometimes these 2 are closed for remodeling. Started after frequent PK's by a Spitty when spawning at Pihen.
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