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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-03-2012, 07:16 AM
KnightFandragon KnightFandragon is offline
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Yeah, my accuracy used to be pretty good. I was usually able, atleast vs bots, to get about 3-5 fighter kills per battle in my Spitfire and Corsair and return to base with ammo still in my guns. My all time high was something like 7 kills in one battle. I usually averaged about 3 per battle(Corsair usually killing more due to it being pacific theater). I had a SP Campaign going for the F4U 1D and I had like 45 some kills being shot down like maybe 4 times along the way. Now ive just gotta get used to the HSFX 5 mechanics and flight characteristics. Some planes they are fairly easy, others are just awkward, mostly due to my joystick being a bit off....

These are 2 of my battles I flew against easy AI awhile ago....about the best I ever got at this game...




Last edited by KnightFandragon; 01-03-2012 at 07:20 AM.
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  #2  
Old 01-03-2012, 05:41 PM
KnightFandragon KnightFandragon is offline
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Well, so far HSFX 5 is just as awesome as 4.1. I kinda like this one better, though my Spitfire flies awful weird. Planes seem to slow down alot slower, jets pick up speed better and the engines over heat slower. The 50 cals are pretty awesome now to, they seem to do quite a bit more damage.

Also, does the SPitfire MKIXc LF 25 Lb not have trim settings? I cant seem to get my trim to change any on that plane...
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  #3  
Old 01-06-2012, 03:12 PM
JG27_PapaFly JG27_PapaFly is offline
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Your hitrate is totally irrelevant. Bagging the kill and living is what counts.

Sure if you consistently miss you should do something about it. But don't keep your finger off the trigger just to boost hitrate.

Here are two examples where you should shoot without thinking about hitrate:

1) Psychological shooting. You wouldnt believe how many opponents i psyched into a spin by shooting at them, knowing i would miss. We all know that with connection lag, you can't judge the position of a guy shooting at you with complete confidence. It may look like he'll miss, and yet he scores. Classic example: opponent is in a spiral climb, close to stalling. You shoot holes in the air just behind his plane, and there he goes trying to tighten up and stalling out. Same goes for scissors and such, as well as guys trying to run. You know he's about to outrun you, so you aim carefully and shoot a few bursts at 500-700m of distance. Your hitrate might be below 1% at that distance, but very often it's enough for him to see your tracers pass close by and he'll start turning, allowing you to close in for the kill.

2) Shooting to alarm friendlies. You're in trouble and your buddies are unable to spot you? Squeeze off a few rounds, they will see the tracers at greater distance than nav lights.

S!
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