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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 12-25-2011, 12:40 PM
Tavingon Tavingon is offline
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Originally Posted by SturmKreator View Post
Yep that would be much better, pay for playing? naaa, I hate that bussines model.
Literally if they had a team who just made bonus planes for cash, I'd buy every single one.. my wallet is ready, its irritating they arent willing to try dlc to supliment the developments!
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  #2  
Old 12-26-2011, 12:46 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Default Horrible idea!

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Literally if they had a team who just made bonus planes for cash, I'd buy every single one.. my wallet is ready, its irritating they arent willing to try dlc to supliment the developments!
Vote YES to splinter the online comunity.

It just wont have the amount of pilots original IL2 did online with a pay for per plane/instrument business model, dont you guys see that?

34 Me109 varriants @ $7 per plane = $238 + intruments @$2-5 +no mods= few pilots online.

$15 per bomber variant anyone?


A free variant + ai content every few months and an expansion every so often would be great.


IL2 and Rise of flight and are two different sims/$ model, how would you get to 300+ planes? Multiple theaters? (no mods?)with that business model you would find the online splintered into those who had all the content for a mission and those who didn’t. New mission rotates and half the online folks quite for the above reason and the other half quits for the latter. With that said who is going to pay for every 109 variant with over 34 variants. I think without a doubt it would also put off all the IL2 old timers. I have seen this same thread/post many times, let’s stop this silliness.


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Old 12-26-2011, 01:12 PM
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Here's 15€ luthier, give me a flyable Cr.42. Here's another 15€ for a channel ship pack, go on! take it! Seriously if it's only money it takes to give us some more content then yes, I am willing to pay. Call me a fool if you will but if it's the only way to get new content then what else is there to do?

The old archaic way of doing it (the last ten years of expansions/sequels) is nice and fine but what if I don't care about T-34's or I-16's? What if I only want BoB scenario stuff? I don't mind paying for DLC for a game that I really enjoy and I want to extend the longevity on. Also, if luthier whines about he and the team has been working for "free" just to fix CloD then why not throw out some DLC for us to enjoy and pay for, maybe then he won't feel so sad about working.
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Old 12-26-2011, 01:33 PM
Wolf_Rider Wolf_Rider is offline
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I think you may have "the whines" coming from the wrong camp.... and in seeing the flak they, the developers, cop (yes, from whiners) its hard to believe they bother to keep going at all.

Don't destroy this sim with DLC like MSFS was... crap out of the box and pay a fortune to "fix" it.
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Last edited by Wolf_Rider; 12-26-2011 at 01:36 PM.
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Old 12-26-2011, 02:08 PM
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Originally Posted by Wolf_Rider View Post
I think you may have "the whines" coming from the wrong camp.... and in seeing the flak they, the developers, cop (yes, from whiners) its hard to believe they bother to keep going at all.

Don't destroy this sim with DLC like MSFS was... crap out of the box and pay a fortune to "fix" it.
I think the financial investment overrides any emotions that the devs may or may not have in this sim. They are running a business, the goal of a business is profit. If they don't make a game that people wants to buy then they won't make enough money and then they will have to close down, it is when all said and done, whining or no whining, a fact. Back to subject though, weren't most add-on planes for MSFS third party?

It's important to be able to know the difference between bug-fixing patches and DLC. Most games get their patches for free and DLC would be a new tank or plane or hat or whatever they're selling. DLC is usually content only and not a patch so I wouldn't worry about support for the game itself. The DLC would help fund further support for the game you see, so that the devs don't have to cry themselves to sleep every night because they are supporting their own -maybe bug ridden- game for "free".

DLC might be crucial for smaller developers to keep going, imaging that the whole development team is working on a new patch for the IL-2 series but one of the 3D modelers has his hands free. Wouldn't it be nice if he could put together some new in-game objects/vehicles/ships or whatever and release it as DLC for a smaller fee in the meantime whilst we wait for the patch?

Maybe some here think it's better for the developers to churn out expansions/sequels every 2 years with almost nothing in-between, solely relying on the revenue from those few expansions. That's almost insane financially. This is my opinion only though.
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Old 12-27-2011, 07:27 AM
Wolf_Rider Wolf_Rider is offline
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I think the financial investment overrides any emotions that the devs may or may not have in this sim. They are running a business, the goal of a business is profit. If they don't make a game that people wants to buy then they won't make enough money and then they will have to close down, it is when all said and done, whining or no whining, a fact.
A qulaity product will have customers beating a path to the developers' http... devleopers milking their customers, will have none within a short time

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Back to subject though, weren't most add-on planes for MSFS third party?
an excellent point... look at what that became

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Originally Posted by addman View Post

It's important to be able to know the difference between bug-fixing patches and DLC. Most games get their patches for free and DLC would be a new tank or plane or hat or whatever they're selling. DLC is usually content only and not a patch so I wouldn't worry about support for the game itself. The DLC would help fund further support for the game you see, so that the devs don't have to cry themselves to sleep every night because they are supporting their own -maybe bug ridden- game for "free".
refer back to MSFS for that

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Originally Posted by addman View Post

DLC might be crucial for smaller developers to keep going, imaging that the whole development team is working on a new patch for the IL-2 series but one of the 3D modelers has his hands free. Wouldn't it be nice if he could put together some new in-game objects/vehicles/ships or whatever and release it as DLC for a smaller fee in the meantime whilst we wait for the patch?
wait for the expansion packs... patience is a virtue and the immediate gratification, "I want it NOW!" mentality, just sux and is a drain on everybody else.

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Maybe some here think it's better for the developers to churn out expansions/sequels every 2 years with almost nothing in-between, solely relying on the revenue from those few expansions. That's almost insane financially. This is my opinion only though.
yes, that's your opinion

Have you ever stopped to consider that the il2 developers develop because they want to? , because the take pride in what they do? , because they develop for their own satisfaction?/ sport, these guys are artists... now compare the work of an artist who does so for the love of what they produce primarily, compared to an artist who produces purely to make a buck primarily...

and yes, that's another opinion
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Old 12-27-2011, 12:34 PM
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Originally Posted by Wolf_Rider View Post
Have you ever stopped to consider that the il2 developers develop because they want to? , because the take pride in what they do? , because they develop for their own satisfaction?/ sport, these guys are artists... now compare the work of an artist who does so for the love of what they produce primarily, compared to an artist who produces purely to make a buck primarily...

and yes, that's another opinion
It's a nice thought and in the case of MG there might be some truth to it but that doesn't change the fact that 1c (their publisher) expect revenue from MG.
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