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#131
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.. and offline campaign... and AI and all the stuff wichs is in a miserable pre-alfa state |
#132
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Dignified silence is worth more than a thousand insults....
The Emperor's New Clothes : BOM sequel Merry Christmas ![]() so much patiently waiting for so many years for so little from Battle of Britain ..... ![]() |
#133
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I hope we can have more planes from clod, 3rd party or otherwise.. And I will be very pizzed if we cant have the improvements added to CLOD that are planned for sequal
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#134
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I cannot see myself purchasing the Moscow expansion right away because as they say "once bitten, twice shy". Dont want to play beta tester yet another time
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![]() The tiger has no smell and makes no noise but you know he is there There is something in the shadows - its the tiger waiting for you |
#135
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#136
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I flew those missions. Hundreds of them. They have been the single thing closest to an actual online dynamic campaign. But as you may know there was a website with tools, map, statistics, ready scripts and such. This led for main leader players to generate a mission file and off we go. In the state this game is actually : can I turn on something like Hyperlobby and enter a slot to wait for an online coop mission? That is my most basic question for my most basic online sim game. Where do we exactly miss the point with CloD? |
#137
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All I want is something like this ..............
http://forum.1cpublishing.eu/showpos...&postcount=139 |
#138
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+1 CsThor and Mysticpuma
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#139
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il2 was all about the coop online wars for me. |
#140
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The part where you talk about waiting and someone running into you at the start is the exact thing people who don`t know online wars say. The only thing you had to have was organisation. Squads had it better all along. While coupled with your squad, you could setup online sorties one after another in a few moments. Every one of those sorties durated from 10-50 minutes and you could fly up to 12 of those in one evening. Half of the online campaign was played beside the game itself, on the website. And the decisions made on it made so much difference that if the leader players made a mistake (eg. choosing FW190 for low level escort), no effort could change the tide of war. One plane, mission and pilot life. You either survived or died. |
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