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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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I remember there was a bug in naryv's script. Either a player could not take control if joined in progress, or AI did not take control is player ALT-F2 from the aircraft or a player could not take control after re-enter the aircraft again after ALT-F2. The bug depended on whether autopilot or plane switching was enabled in difficulty settings. Sorry, do not remember more precisely. I think naryv said that autopilot must be disabled on the server to fix it.
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#2
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#3
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IIRC
You needed Auto enable with that script. |
#4
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Awesome work!
I´m going to test this scrip and also the mission loader script in our server for coop missions. Keep it coming!
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Phenom II X4 970 3,5 Ghz, Gigabyte 890GPA UD3H, 4GB RAM GSKILL RIP-JAWS 1333, Gigabyte 560Ti OC 1GB, W7 64 |
#5
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New version available: http://code.google.com/p/il2coop/downloads/list
IL2Coop-0.2.0.15 fixes the host and client problems, no strange behaviour any more: - Controls (Prop pitch, radiator) now work correct for the host - Clients can start the engine as regular (engine temp is also normal) The script finally works as intended. There is no need to have AI control enabled in realism settings. The reason for the strange behaviour was timing related. Obviously there has to be some time between mission loading that contains the aircraft, aircraft creation and the assignment of a player to that aircraft. I added a delay after the mission loading and the assignment of 3sec. which solved all the problems. |
#6
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thnx Banks,will try
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