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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series. |
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#1
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It's always possible but bigger than what (or how much bigger? by 20%, 50% or maybe 100%). Bigger, smaller are general terms and they have different meaning for each of us. To be precise we have to compare the size of a soldier to something else which size we all already know and agree like e.g. a building or horse. No offense but saying that soldiers look small because we can't move camera low enough (as in the other game) is not the best way to compare things.
Technically speaking - I doubt that something like general scale factor for all game models exist (correct me if I'm wrong). So if you significantly change the size of a soldier it means that you have to change size of all objects to make the whole game looks "on scale" and believable (e.g. knights can't ride ponies). It needs a lot of work and time. IMHO the devs can better spend this time creating some new content rather than working on a cosmetic changes like the size of a soldier. |
#2
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![]() And a bit more loose formations. |
#3
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If considering what was diet of "irregulars" - peasants in comparison to knights than they should be "bigger" than peasants. On the other hand just their gear should make them so.
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#4
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Last edited by Goblin Wizard; 12-19-2011 at 08:03 AM. |
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#6
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Well if foot soldiers could have different "size" than what about different size of horses? For example like Mongolian ponies, medium horses and heavy big war horses? Though being I know too much addicted to history I would like to see differences also in stamina and speed (ponies slower than big horses but with crazy stamina in comparison to them etc...). Also if elite unit would be bigger than militia than it would be necessary to make for them bigger horses because it would seem like they "doggy mounts" - remember The 13th warrior movie? Vikings laughed at Arabian horse that its dog not horse.
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