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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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Ok almost done. Works very nice so far.
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#2
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keep us posted! I know alot of folks that would kiss you for this!!
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__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#3
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Here we go: http://code.google.com/p/il2coop/downloads/list
Simply unzip the archive somewhere below the user missions folder (e.g. "C:\Users\<your user name>\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Multi\Co-Op"). Load the mission, start the battle and choose a army. You are placed into a dummy aircraft. By default the dummys are some Blenheims and Heinkels without guns and fuel, just in case some idiots try to start a riot while waiting for the mission start ![]() Now you can open the mission order menu and select a mission. Use menu entry 8 or 9 to scroll the list. After a mission was selected you can select an aircraft and position (pilot, gunner, ...). Again use menu entry 8 and 9 to scroll the list. Now you can start the mission. Client players only can select an aircraft and position. Known issues: - I'm not sure if it is working for clients already, there was no one around to test it ![]() - Not all dummy aircrafts are destroyed when mission is started - So far I didn't convert the group and aircraft names to more pretty text. - The army selection doesn't influence the list of available aircrafts. This means you can choose RAF but can select a LW aircraft for the mission. Source code of course in the archive but also available online here: http://code.google.com/p/il2coop/sou...oop/IL2Coop.cs Last edited by 41Sqn_Banks; 12-18-2011 at 01:39 AM. |
#4
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2 questions -Can you telll why there are some 12 or more dummy's? Can't it be done with one dummy? -what do you mean with "use menu entry 8 and 9 to scroll the list" ? don't have a clue. I'm very interested in your project. S! |
#5
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The mission menu is limited to 9 entries per "page". For example if you want to select the aircraft, however the mission features 10 aircraft the list of aircrafts has to be split into 2 "pages" to be able to access all aircraft. Therefore the "select aircraft" and "select mission" menu have the entries "8. Page up" and "9 . Page down" to scroll betwenn the different pages. The entry "0. Cancel" is the default entry to go a level up in the previous menu. Example: -- Page 1 -- 1. Aircraft A (Spitfire) 2. Aircraft B (Spitfire) 3. Aircraft C (Spitfire) 4. Aircraft I (Ju 87) 5. Aircraft J (Ju 87) 6. Aircraft K (Ju 87) 7. Aircraft L (Ju 87) 8. Page Up 9. Page Down 0. Cancle -- Page 2 -- (displayed if you pressed "9. Page Down") 1. Aircraft M (Ju 87) 2. Aircraft N (Ju 87) 3. Aircraft O (Ju 87) 8. Page Up 9. Page Down 0. Cancel Last edited by 41Sqn_Banks; 12-19-2011 at 09:55 AM. |
#6
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Thank you, must have missed the list
![]() http://forum.1cpublishing.eu/showpos...18&postcount=1 Quote:
- Read Mission briefing - Host can kick client Last edited by 41Sqn_Banks; 12-18-2011 at 01:46 AM. |
#7
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New version 0.1.0.6 available: http://code.google.com/p/il2coop/downloads/list
The new version allows to "ready up" and features a overview over the players to see the ready status and the selected aircraft of each player. Last edited by 41Sqn_Banks; 12-18-2011 at 01:47 AM. |
#8
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I really hate co-op because i always felt that all AI in TODAY standards regards home computers are really stupid in combat flight sims.
But voted YES, because some like it! ![]() |
#9
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Not all CooPs have AI. Its the CooP interface and mission handling that make CooP preferred choice for online wars and squads. Last edited by KG26_Alpha; 12-18-2011 at 12:52 PM. |
#10
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EDIT. In case a mission-maker forgets to put AI on idle, could the host-script do this itself? E.g. prohibit AI takeoff before all players are ready? Is it possible to join a mission in progress and take a seat in one of AI planes? This should be a server-side option I think configurable in some sort of .ini or .txt file. Last edited by Ataros; 12-18-2011 at 03:11 PM. |
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