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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD? | |||
Yes |
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140 | 79.55% |
No |
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10 | 5.68% |
Not Fussed |
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26 | 14.77% |
Voters: 176. You may not vote on this poll |
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#1
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Sorry, but you just proofed that you dont know what you are talking about.
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#2
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Robtek it must really suck to be part of the 8% of ppl that don't know what coop is...
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#3
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I dont know how you aquired this extensive knowledge about me, but your sources are mistaken.
![]() In old il2 a coop meant ai and human players in one mission online, didn't it? Did i miss something? Enlighten me please. But dont mention the gui, i already wrote we need one. ![]()
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#4
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![]() COOP and GUI go hand in hand... yes we can have AI in multiplayer but we don't have the easy to use interface that came with 1946 COOP and hyperlobby therefore we don't currently have it and it needs to be implemented at some point.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#5
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But Robtek is right.
There's no dogfight only GUI like some people said. There's just an online game GUI, in wich you can play like a dogfight, like a coop, or like whatever you want. Would it be easier to some people to play coops with a proper coop GUI? Probably. But right now that can be done with the actual GUI. And you don't need a coop GUI to make an online war either. |
#6
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#7
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Btw my english doesn't understand your last phrase ![]() Last edited by KG26_Alpha; 12-15-2011 at 06:26 PM. |
#8
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#9
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I wonder how these people would feel if there was only CooP and no Dogfight GUI ?
IL2 1946 was only CooP's when it first started out, then the mission encryption come along and so the DF servers grew and out numbered the CooPs as it was easier to host a single map instead of retrieving one from the cache. Ross squad used to join my coops then leave as the mission started so they could unpick the mission see what is what and then rehost it them selves ![]() CooP offers much more than DF servers that's why all online wars use CooP mode. If those that fly DF are happy with that then fine but dont tell those that fly CooPs can do so in CoD because its not possible. If it is make the mission and I will test it, well you cant because the GUI dont exist, no ready room no debriefing room no mission stats when CooP closes. If you are happy to fly around alone like a headless chicken for hours on end in a DF server map thats fine, but please stop telling us that you can fly a CoP in CoD as it is now. Last edited by KG26_Alpha; 12-15-2011 at 06:36 PM. |
#10
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I would bet a fiver we will see the old il2 coop GUI back before too long...
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