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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-02-2008, 01:34 PM
ArcticViper ArcticViper is offline
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Quote:
Originally Posted by leitmotiv View Post
46 Is now so primitive in terms of the art of rendering the entire spectrum of effects, no matter what comes from the FSX system will be vastly superior to a rather tired and ancient product. If this doesn't excite all but the most die-hard 46 gamer, you don't care for airplanes:

As for no AI, this would make BOBSOW into an online-only item, and that would mean a flying RED ORCHESTRA. God forbid that. That would guarantee the missions would never be advanced beyond the stereotypical model of mass dogfights and some bomb droppers for fighters to attack.
No, No and No!

The community is actually releasing new graphic features, and if you say that it is old in terms of graphics, then clearly you haven't tried to change the config.ini file. You can set antialiasing far far up, water effects up, in other words, this 5'ish year old game will look like it hit the market a year ago, or possibly with a better system than I have, today! allaircraftarcade has 6.000+ members, loads and loads of great mods for this supremely excellent game.

And I quote you again: "As for no AI, this would make BOBSOW into an online-only item"

Read what I mean, not what I write! I meant that NO AIRCRAFT should be flyable by the AI only, meaning the player should have access to all planes in the game, not that AI should be removed

I do fly FSX quite often, but being a pilot myself, and seeing how it reacts to the enviroment and simulates different events and situations, I feel that FSX has a lot to learn from IL-2, so stop promoting that game here, go to the relevant FSX forum, please. We don't want a flame war in here, because you will inevitably lose.
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  #2  
Old 03-03-2008, 02:53 AM
Avimimus Avimimus is offline
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It would indeed be nice to see time period and side specific tactics being used by flights. I remember numerous accounts of flights attempting to outclimb each other for quite a while before the fight. Or two flights entering into a turning fight (but in a single large circle) and slashing one pass ambush attacks being conducted.

Anything that could add meaning to transport, escort, strike, recon or liason flights would also be of value. Hopefully the triggers will allow for displaying text with conversations between crew members at certain times or even audio files.

It would also be nice if it became possible to have some plot branches in the linear campaign or even the ability to change text based options in the briefing screen (and thus alter future events in the mission).
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  #3  
Old 03-03-2008, 06:27 PM
K_Freddie K_Freddie is offline
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I only request a SDK, map and object creator/editor. The FM's can stay as is.
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