All good points Feathered, and obviously the desire for more was the driving force behind the developement of "scripted" servers as we know them now (using both FBDaemon and Server Commander). Regardless of the diversity of the offline, single-player campaigns, I doubt I'd fly them much. 99% of my flight-sim experience is online as I feel the interactivity with other human pilots is much more immersive.
I have very little patience for AI pilots, but that's just me. As long as there are people interested in enriching the flight-sim experience there will be post-release improvements including official patches, new skins, 3rd party mission-generating programs and server scripting programs that will keep things fresh and interesting for potentially years.
Give me a much more detailed DM with higher LOD's, reinforce the FM according to accredited data, generate beautiful landscapes (that are mostly accurate) and a place to fly online and I'll be a happy camper.
TB
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